Thanks guys for your help. I decided in the end to just use the units in the map to estimate what the max values are. This way I was able to to get it working on all units. So can now randomize the look of forests, soldiers, wolves, etc. just by clicking randomize button. Just fixed a bug with it but should work good now.
Some cool updates coming out soon See conditions and effects on the map, incorrect ones display in red. Click on the map to list the units and triggers at that point. Using keyboard 1-8 G C E can toggle the display of units for each player (inc. gaia), conditions and effects (to make sense of densely populated areas).
You should check out the repeat button. It's badass
What does that do?
Thansk for the heads up on backups. I have been lucky enough not to lose anything on aokts so far but this ver is so much more useful I'll be taking more of a risk lol.
I do have bad memories of making maps in the early 2000's in the aoc editor and losing hours of work because I forgot to save.
Repeat will let you lay down an area of a particular terrain, elevation or an array of units. You have to specify the area (from), then the tile you would like to copy (to).
Repeat will let you lay down an area of a particular terrain, elevation or an array of units. You have to specify the area (from), then the tile you would like to copy (to).
Wow, just downloaded and its an amazing leap from whatever version I had lol.
There's so many bugs to fix in aokts
I Bow for you
What does that do?
Thansk for the heads up on backups. I have been lucky enough not to lose anything on aokts so far but this ver is so much more useful I'll be taking more of a risk lol.
I do have bad memories of making maps in the early 2000's in the aoc editor and losing hours of work because I forgot to save.
LOL I made a mini CBA
I'm so emotional.
Happy new year.