Community Forums > Voobly General > Tournament Archive > Master of Bloods 1v1 Tournament Series

Master of Bloods 1v1 Tournament Series

 _LC_Mau5_RTK


Joined:  22 September 2009
Posts: 3635
发布18 February 2011 - 11:47 pm
learn them. host them.
ask players in those games kino_der_toten

most blood players would happily give u a couple basic players


whatever ill sign up
probably wont show up because i have work
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 Archyz


Joined:  20 August 2009
Posts: 850
发布19 February 2011 - 12:22 am
if someone could teach these maps i will join :P

http://www.voobly.com/forum/thread/39060 - Smosh (8 player) Will teach you everything about the kings and units/powerup. 1v1 is basically a fight for mid early game, and then rushing/defense the rest. It's easy enough to find people to practice, rated or unrated, as most blood players can play it, but many don't like too 1v1.

http://www.voobly.com/forum/thread/39062 - Germs, this is an AMAZING guide.
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 MetaBee


Joined:  5 October 2010
Posts: 29
发布19 February 2011 - 12:45 am
Archyz wrote:
P.S. Even a Nova Blood tournament would get more signups then RCB tournament, jajajajajaja.
lol, bcuz it was a 2vs2, try to host a 1vs1, it will get a lot of people there ;). Anyway rcb is like 1 of the most complete maps.;thumbup
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 ScreaMo


Joined:  21 June 2008
Posts: 208
发布19 February 2011 - 12:49 am
I suggest creating a Smosh 1v1 map that starts with hay bails on the spawn for the first 15 seconds, they are removed, to give both players a fair start. I'm sure this is very easily done, I could even make it I suppose.
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 _LC_Red


Joined:  8 March 2009
Posts: 613
发布19 February 2011 - 1:03 am
Sign me up
I agree with rules.
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 __Infinity___


Joined:  13 February 2011
Posts: 1
编辑19 February 2011 - 1:40 am通过__Infinity___
ScreaMo wrote:
I suggest creating a Smosh 1v1 map that starts with hay bails on the spawn for the first 15 seconds, they are removed, to give both players a fair start. I'm sure this is very easily done, I could even make it I suppose.


making this the rated map too would be great..
give it a small delay like king move
+1
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 Archyz


Joined:  20 August 2009
Posts: 850
发布19 February 2011 - 1:57 am
MetaBee wrote:
lol, bcuz it was a 2vs2, try to host a 1vs1, it will get a lot of people there ;). Anyway rcb is like 1 of the most complete maps.;thumbup

That has unfair positions for 1v1... Interesting
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 [ViCiouS]____Tom____


Joined:  23 July 2007
Posts: 1716
发布19 February 2011 - 3:46 am
Archyz wrote:
That has unfair positions for 1v1... Interesting
I didn't make the fixed version for nothing!
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 [I3acI]OliMarley


Joined:  17 November 2009
Posts: 2727
发布19 February 2011 - 4:38 am
I agree, sign me up.
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 MetaBee


Joined:  5 October 2010
Posts: 29
发布19 February 2011 - 5:05 am
I didn't make the fixed version for nothing!
+1
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 ChickNbutt


Joined:  12 November 2007
Posts: 1075
编辑19 February 2011 - 7:39 am通过ChickNbutt
ScreaMo wrote:
I suggest creating a Smosh 1v1 map that starts with hay bails on the spawn for the first 15 seconds, they are removed, to give both players a fair start. I'm sure this is very easily done, I could even make it I suppose.
making this the rated map too would be great..
give it a small delay like king move
+1

Good Idea.


i also suggest creating a poll for the maps to be played
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 Archyz


Joined:  20 August 2009
Posts: 850
发布19 February 2011 - 2:20 pm
ChickNbutt wrote:
i also suggest creating a poll for the maps to be played

no, everytime the mexicans make like 15 smurfs and vote vetz, smosh, and path. Too much work, just pick 3 from my list and choose a different 3 next time, and so on.
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 [22252]Ascended


Joined:  29 December 2010
Posts: 93
发布19 February 2011 - 8:12 pm
Shouldn't the point behind tournaments be teaching people new maps?
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 [ViCiouS]____Tom____


Joined:  23 July 2007
Posts: 1716
发布19 February 2011 - 9:52 pm
While that may be a valid approach, I don't think that's the common consensus on what a tournament should be. It's not conventional in the slightest.
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 [BalaaM_]CaNeK


Joined:  27 November 2008
Posts: 5622
编辑19 February 2011 - 10:15 pm通过[BalaaM_]CaNeK
Shouldn't the point behind tournaments be teaching people new maps?
While that may be a valid approach, I don't think that's the common consensus on what a tournament should be. It's not conventional in the slightest.

x2 ;glare



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