Canceled, you can not build a league without the collaboration of the same players or they trying to impose their own days of games when it is a league to play every day.
In what lobby will the League be held?Tournament 1
What day will the League begin / finish?3rd February and finish 3rd March
What hour will the League begin? [ 13:00GMT 3rd February ]
How to sign up?*OPEN*The sign up will be open on 25th January at 12:00 GMT and closed at 1 February 12:00 GMT.
This league will have prizes?*Updated*Winning clans will receive Premium accounts and their respective badge in the clan and in their profiles (only the players who form the team will have it) (Can be changed) PD: Donations are OPEN
League Settings
Game Room settings
* UserPatch 1.5 R5 or higher * Late Spectate must be activated *VCOM Ladder has to be enabled
War of Giants will be based on 5 ladders, CBA, Hero, RCB, Bloods and Alternative, each ladder will have a configuration towards each map:
CBA Settings
Scenario: =V= CBAv19
Game settings for 4v4
Civilizations: Best of 3 Matchs
Match 1: Team A Pick civ Match 2: Team B Pick civ Match 3: (P1-P7) Huns (P2-P8) Turk (P3-P5) Mong (P4-P6) Pers
Positions: P1P2P3P4 vs P5P6P7P8
Speed: Fast
Starting Age: Standard
Resources: Standard
Reveal Map: Explored
Victory: Standard
LockSpeed and Teams
Record Game: Yes
Cheats: Disabled
All Tech: Disabled
Game settings for 2v2
Civilizations: Best of 3 Matchs
Match 1: Team A Pick civ Match 2: Team B Pick civ Match 3: (P1-P2) Spanish (P3-P4) Vikings
Positions: P1P3 vs P2P4
Speed: Fast
Starting Age: Standard
Resources: Standard
Reveal Map: Explored
Victory: Standard
LockSpeed and Teams
Record Game: Yes
Cheats: Disabled
All Tech: Disabled
Game settings for 1v1
Civilizations: Best of 3 Matchs
Match 1: Player A Pick civ Match 2: Player B Pick civ Match 3: Mongols war
Positions: P1 vs P2
Speed: Fast
Starting Age: Standard
Resources: Standard
Reveal Map: Explored
Victory: Standard
LockSpeed and Teams
Record Game: Yes
Cheats: Disabled
All Tech: Disabled
CBA Hero Settings
Scenario: =V= CBA Hero v13
Game settings for 4v4
Civilizations: Best of 3 Matchs
Match 1: Team A Pick civ Match 2: Team B Pick civ Match 3: (P1-P7) Byzantines (P2-P8) Turk (P3-P5) Japanese (P4-P6) Saracens
Positions: P1P2P3P4 vs P5P6P7P8
Speed: Fast
Starting Age: Standard
Resources: Standard
Reveal Map: Explored
Victory: Standard
LockSpeed and Teams
Record Game: Yes
Cheats: Disabled
All Tech: Disabled
Game settings for 2v2
Civilizations: Best of 3 Matchs
Match 1: Team A Pick civ Match 2: Team B Pick civ Match 3: (P1-P2) Celts (P3-P4) Britons
Positions: P1P3 vs P2P4
Speed: Fast
Starting Age: Standard
Resources: Standard
Reveal Map: Explored
Victory: Standard
LockSpeed and Teams
Record Game: Yes
Cheats: Disabled
All Tech: Disabled
Game settings for 1v1
Civilizations: Best of 3 Matchs
Match 1: Player A Pick civ Match 2: Player B Pick civ Match 3: Celts war
Positions: P1 vs P2
Speed: Fast
Starting Age: Standard
Resources: Standard
Reveal Map: Explored
Victory: Standard
LockSpeed and Teams
Record Game: Yes
Cheats: Disabled
All Tech: Disabled
RCB Settings
Scenario: =V= RCB League 2016 (All games should be played with RCB Fair Mod)
Game settings for 4v4
Civilizations: Best of 3 Matchs
Match 1: Team A Pick civ Match 2: Team B Pick civ Match 3: (P1-P8) Frank (P2-P7) Mayans (P3-P6) Saracens (P4-P5) Spain
Positions: P1P2P3P4 vs P5P6P7P8
Speed: Fast
Starting Age: Standard
Resources: Standard
Reveal Map: Explored
Victory: Standard
LockSpeed and Teams
Record Game: Yes
Cheats: Disabled
All Tech: Disabled
Game settings for 2v2
Civilizations: Best of 3 Matchs
Match 1: Team A Pick civ Match 2: Team B Pick civ Match 3: (P1-P3) Mongol (P2-P4) Japanese
Positions: P1P2 vs P3P4
Speed: Fast
Starting Age: Standard
Resources: Standard
Reveal Map: Explored
Victory: Standard
LockSpeed and Teams
Record Game: Yes
Cheats: Disabled
All Tech: Disabled
Game settings for 1v1
Civilizations: Best of 3 Matchs
Match 1: Player A Pick civ Match 2: Player B Pick civ Match 3: Huns war
Positions: P1 vs P2
Speed: Fast
Starting Age: Standard
Resources: Standard
Reveal Map: Explored
Victory: Standard
LockSpeed and Teams
Record Game: Yes
Cheats: Disabled
All Tech: Disabled
Bloods Settings
Scenarios: =V= Gwarz v7, =V= Smosh SF v5, =V= Radical Blood 8P v2, =V= War of Attrition v8, =V= Veteran Blood v7 and =V= Archers Bloods v5 and =V= Khans Bloods v5
How will the pick civ in blood maps work?
In the 1v1 mode the players will have 3 maps to choose from, Veteranz, Gwarz and Radical Blood, in which the players will have to choose them when they have to do it, and the map that none of the 2 players chose will be the one that will be played in the Match °3.
In the 2v2 and 4v4 modalities the teams will have to choose the following maps: Veteranz, Smosh, Gwarz, WoA, Radical, Khans and Archers Bloods, and in both modalities the game ° 3 will be pre-set.
Civilizations to take according to the map:
Khans Blood: P1P3P5P7 vs P2P4P6P8
All Players Mongols
Veteranz Blood: P1P2P7P8 vs P3P4P5P6
All Players Japanese
Archers Blood: P1P3P5P7 vs P2P4P6P8
All Players Saracens
Radical Blood: P1P3P5P7 vs P2P4P6P8
All Players Japanese
Gwarz: P1P3P5P7 vs P2P4P6P8
All Players Teutons
Smosh: P1P3P5P7 vs P2P4P6P8
All Players Mongols
War of Attrition: P1P3P5P7 vs P2P4P6P8
P3-P4-P5-P6Franks P1-P8Mongols P2-P7 Saracens
Game settings for 4v4
Civilizations/Map: Best of 3 Matchs
Match 1: Team A Pick Map Match 2: Team B Pick Map Match 3: War of Attrition
Positions: P1P3P5P7 vs P2P4P6P8 (If Veteranz P1P2P7P8 vs P3P4P5P6)
Speed: Fast
Starting Age: Standard
Resources: Standard
Reveal Map: Explored
Victory: Standard
LockSpeed and Teams
Record Game: Yes
Cheats: Disabled
All Tech: Disabled
Game settings for 2v2
Civilizations/Map: Best of 3 Matchs
Match 1: Team A Pick civ Match 2: Team B Pick civ Match 3: Veteranz Blood (All Players Japanese)
Positions: P1P3 vs P2P4 (If Veteranz P1P2 vs P3P4
Speed: Fast
Starting Age: Standard
Resources: Standard
Reveal Map: Explored
Victory: Standard
LockSpeed and Teams
Record Game: Yes
Cheats: Disabled
All Tech: Disabled
Game settings for 1v1
Civilizations: Best of 3 Matchs
Match 1: Veteranz/Gwarz/Radical Blood Match 2: Veteranz/Gwarz/Radical Blood Match 3: Veteranz/Gwarz/Radical Blood
Positions: P1 vs P2
Speed: Fast
Starting Age: Standard
Resources: Standard
Reveal Map: Explored
Victory: Standard
LockSpeed and Teams
Record Game: Yes
Cheats: Disabled
All Tech: Disabled
Alternative Settings
Scenarios: Dodgeball v5, CBX v8 and Lustful Encounters
Game settings for 4v4
Civilizations/Map: Best of 3 Matchs
Match 1: Dodgeball All Players Mongols (Loser of this match can decide whether to exchange the map from match 3 to match 2) Match 2: CBX Huns - Spanish - Turks- Mongs Match 3: Lustful EncountersHuns - Spanish - Saracens - Byzantines
Positions: P1P2P3P4 vs P5P6P7P8 (For Dodgeball should be P1P3P5P7 vs P2P4P6P8)
Speed: Fast
Starting Age: Standard
Resources: Standard
Reveal Map: Explored
Victory: Standard
LockSpeed and Teams
Record Game: Yes
Cheats: Disabled
All Tech: Disabled
Game settings for 2v2
Civilizations/Maps: Best of 3 Matchs
Match 1: Dodgeball v5 All Players Mongols (Loser of this match can decide whether to exchange the map from match 3 to match 2) Match 2: Lustful EncountersSpanish - Huns Match 3: CBX Huns - Mongs
Positions: P1P2 vs P3P4 (For Dodgeball should be P1P3 vs P2P4)
Speed: Fast
Starting Age: Standard
Resources: Standard
Reveal Map: Explored
Victory: Standard
LockSpeed and Teams
Record Game: Yes
Cheats: Disabled
All Tech: Disabled
Game settings for 1v1
Match 1: CBX Mongols (Loser of this match can decide whether to exchange the map from match 3 to match 2) Match 2: Lustful EncountersHuns Match 3: Dodgeball v5 All Players Mongols
Positions: P1 vs P2
Speed: Fast
Starting Age: Standard
Resources: Standard
Reveal Map: Explored
Victory: Standard
LockSpeed and Teams
Record Game: Yes
Cheats: Disabled
All Tech: Disabled
How will the league work?
War of Giants will be based on a Round Robin format, in which all the teams will meet once for each ladder.
This league will cover all of February and 1 week of March, for each week a ladder will be played with its different types of games (1v1,2v2,4v4) the weeks of games will start on MONDAY at 12:00GMT and the deadline will be Sunday at 12: 00GMT, between those 24 hours the scoreboard will be updated. Changed, all changes in top Thread.
The games will be at the best of 3 BUT the 3 games must be played without exception, why? because it is a league by points and each game has value. The team / player who wins 2 games first in best of 3 will take 1 point per set victory.
This league will be by points, the scoring system BY GAME will be 4 points for each game won in 4v4, 3 points for each game won in 2v2 and 2 points for each game won in 1v1. For example:
Team A vs. Team B, CBA 4v4 Bo3.
Team A win 1st game, get 4 points
Team B win 2nd game, get 4 points
Team A win 3rd game, get 4 points
Score Team A: 9 points = Win set + win two games.
Score Team B: 4 points = Win one game.
At the beginning of the first week, I will send the Round Robin and that will be the one that will work every week. Changed, all changes in top Thread.
War of Giants will be a league of 10 players (or less) per clan, without exception.
The day of sign up must send the name of the clan and the players who represent it.
The day the sign up closes, it will be said which will be the first ladder to play, and after that weekend the day before the next one will be announced the next ladder to play.
Rules
Dropping and Lag Rules
If a player disconnects, the game will be resumed.
If the game cannot be resumed we will try to view the recorded game. If one player/team was going to win without any doubt they will be awarded the win. If there was no obvious winner then the game will be replayed with the exact same settings.
If the same player constantly disconnects, they/their team will forfeit and the other player/team will progress to the next round. The exception to this rule is if the tournament has not progressed past the first round. A replacement can then be added to the offending team.
If a player is causing unplayable lag and can clearly be proven as the sole cause of the lag then that player may be disqualified.
Pausing Rules
Each team/player can pause once in game for a total of 5 minutes. Other players are not allowed to unpause until they are sure that that everyone has returned. Any player who has paused for longer than this period, without the permission of the other player/team, will be asked to unpause or an admin win will be granted to the other player/team. Players who repeatedly unpause before the 5 minutes is up will cause an admin win to be granted to the other player/team. A pause will be allowed to exceed 5 minutes if the player if communicating with a tournament organizer.
Deleting Rules
Deleting buildings in maps that have rewards for razing is generally not permitted in tournament play. A partially built building counts as a razing and will cause you to violate the rule. The exceptions to this rule are as follows:
CBA and CBA Hero
Building is inside your or your allies open base, it has more than 25% health and there are no enemy units within range to hit it.
Building is inside your or your allies closed base and there are no enemy units within range to hit it.
Building is in the main map but it is not on the front line of buildings and there are no enemy units near it.
You or your team have a significant number of units fighting in front of the building, it is blocking the way and highly unlikely to be destroyed.
RCB Gold
Deleting a building is not allowed until all players have gain 20 Razes. If you have bought a villager you may only delete a building that is in your base and under no threat of destruction.
Camping Rules
CBA and CBA Hero
Camping is defined as a player playing ultra defensively in order to gain an unfair advantage. If a player stays at their gates and does not move towards the middle to attack then that is clear camping. First offence means the game must be replayed. The second offence results in disqualification.
Break Rules
Every player/team has the right to take a 10-15 minute break between the semi-finals and final games of the tournament.
Players/Teams that take unofficial breaks will be judged depending on the situation. If an organiser determines them to be wasting time they will be disqualified
Language Rules
Discrimination in any form is not tolerated. A violation of this rule can result in disqualification. Keep in mind that there are official rules related to this concern.
Simple trash talk is allowed since it has always been part of competitive activities such as sports or games. Keeping it to a minimum would be nice though.
VCOM Host Rulings
Any and all rules may be changed by the tournament organizers on or before the night. All rulings by the official VCOM tournament organizers are final.
⚔From my side I wish good luck to all the teams, and remember not to trust in luck, trust in practice and in your skill.⚔
I'm pretty sure i can get 7th motivated for this if you replace the RCB round by Europe, and the CBA round also by Europe.
7th clan have been hiding in RM room practicing our RM skills for the next clan war tournament, we refuse to enter this tournament until RCB and CB are replaced by Europe.
7th clan have been hiding in RM room practicing our RM skills for the next clan war tournament, we refuse to enter this tournament until RCB and CB are replaced by Europe.
Leaderboard
Match Submission
Discussion Schedule Games
Canceled, you can not build a league without the collaboration of the same players or they trying to impose their own days of games when it is a league to play every day.
FAQ
Who will host the League? [VCOM]xJavi
In what lobby will the League be held? Tournament 1
What day will the League begin / finish? 3rd February and finish 3rd March
What hour will the League begin? [ 13:00GMT 3rd February ]
How to sign up? *OPEN* The sign up will be open on 25th January at 12:00 GMT and closed at 1 February 12:00 GMT.
This league will have prizes? *Updated* Winning clans will receive Premium accounts and their respective badge in the clan and in their profiles (only the players who form the team will have it) (Can be changed) PD: Donations are OPEN
League Settings
Game Room settings
* UserPatch 1.5 R5 or higher* Late Spectate must be activated
* VCOM Ladder has to be enabled
War of Giants will be based on 5 ladders, CBA, Hero, RCB, Bloods and Alternative, each ladder will have a configuration towards each map:
Scenario: =V= CBAv19
Game settings for 4v4
Civilizations: Best of 3 MatchsMatch 1: Team A Pick civ
Match 2: Team B Pick civ
Match 3: (P1-P7) Huns (P2-P8) Turk (P3-P5) Mong (P4-P6) Pers
Positions: P1 P2 P3 P4 vs P5 P6 P7 P8
Speed: Fast
Starting Age: Standard
Resources: Standard
Reveal Map: Explored
Victory: Standard
Lock Speed and Teams
Record Game: Yes
Cheats: Disabled
All Tech: Disabled
Game settings for 2v2
Civilizations: Best of 3 MatchsMatch 1: Team A Pick civ
Match 2: Team B Pick civ
Match 3: (P1-P2) Spanish (P3-P4) Vikings
Positions: P1 P3 vs P2 P4
Speed: Fast
Starting Age: Standard
Resources: Standard
Reveal Map: Explored
Victory: Standard
Lock Speed and Teams
Record Game: Yes
Cheats: Disabled
All Tech: Disabled
Game settings for 1v1
Civilizations: Best of 3 MatchsMatch 1: Player A Pick civ
Match 2: Player B Pick civ
Match 3: Mongols war
Positions: P1 vs P2
Speed: Fast
Starting Age: Standard
Resources: Standard
Reveal Map: Explored
Victory: Standard
Lock Speed and Teams
Record Game: Yes
Cheats: Disabled
All Tech: Disabled
Scenario: =V= CBA Hero v13
Game settings for 4v4
Civilizations: Best of 3 MatchsMatch 1: Team A Pick civ
Match 2: Team B Pick civ
Match 3: (P1-P7) Byzantines (P2-P8) Turk (P3-P5) Japanese (P4-P6) Saracens
Positions: P1 P2 P3 P4 vs P5 P6 P7 P8
Speed: Fast
Starting Age: Standard
Resources: Standard
Reveal Map: Explored
Victory: Standard
Lock Speed and Teams
Record Game: Yes
Cheats: Disabled
All Tech: Disabled
Game settings for 2v2
Civilizations: Best of 3 MatchsMatch 1: Team A Pick civ
Match 2: Team B Pick civ
Match 3: (P1-P2) Celts (P3-P4) Britons
Positions: P1 P3 vs P2 P4
Speed: Fast
Starting Age: Standard
Resources: Standard
Reveal Map: Explored
Victory: Standard
Lock Speed and Teams
Record Game: Yes
Cheats: Disabled
All Tech: Disabled
Game settings for 1v1
Civilizations: Best of 3 MatchsMatch 1: Player A Pick civ
Match 2: Player B Pick civ
Match 3: Celts war
Positions: P1 vs P2
Speed: Fast
Starting Age: Standard
Resources: Standard
Reveal Map: Explored
Victory: Standard
Lock Speed and Teams
Record Game: Yes
Cheats: Disabled
All Tech: Disabled
Scenario: =V= RCB League 2016 (All games should be played with RCB Fair Mod)
Game settings for 4v4
Civilizations: Best of 3 MatchsMatch 1: Team A Pick civ
Match 2: Team B Pick civ
Match 3: (P1-P8) Frank (P2-P7) Mayans (P3-P6) Saracens (P4-P5) Spain
Positions: P1 P2 P3 P4 vs P5 P6 P7 P8
Speed: Fast
Starting Age: Standard
Resources: Standard
Reveal Map: Explored
Victory: Standard
Lock Speed and Teams
Record Game: Yes
Cheats: Disabled
All Tech: Disabled
Game settings for 2v2
Civilizations: Best of 3 MatchsMatch 1: Team A Pick civ
Match 2: Team B Pick civ
Match 3: (P1-P3) Mongol (P2-P4) Japanese
Positions: P1 P2 vs P3 P4
Speed: Fast
Starting Age: Standard
Resources: Standard
Reveal Map: Explored
Victory: Standard
Lock Speed and Teams
Record Game: Yes
Cheats: Disabled
All Tech: Disabled
Game settings for 1v1
Civilizations: Best of 3 MatchsMatch 1: Player A Pick civ
Match 2: Player B Pick civ
Match 3: Huns war
Positions: P1 vs P2
Speed: Fast
Starting Age: Standard
Resources: Standard
Reveal Map: Explored
Victory: Standard
Lock Speed and Teams
Record Game: Yes
Cheats: Disabled
All Tech: Disabled
Scenarios: =V= Gwarz v7, =V= Smosh SF v5, =V= Radical Blood 8P v2, =V= War of Attrition v8, =V= Veteran Blood v7 and =V= Archers Bloods v5 and =V= Khans Bloods v5
In the 1v1 mode the players will have 3 maps to choose from, Veteranz, Gwarz and Radical Blood, in which the players will have to choose them when they have to do it, and the map that none of the 2 players chose will be the one that will be played in the Match °3.
In the 2v2 and 4v4 modalities the teams will have to choose the following maps: Veteranz, Smosh, Gwarz, WoA, Radical, Khans and Archers Bloods, and in both modalities the game ° 3 will be pre-set.
Civilizations to take according to the map:
Khans Blood:
P1 P3 P5 P7 vs P2 P4 P6 P8
All Players Mongols
Veteranz Blood:
P1 P2 P7 P8 vs P3 P4 P5 P6
All Players Japanese
Archers Blood:
P1 P3 P5 P7 vs P2 P4 P6 P8
All Players Saracens
Radical Blood:
P1 P3 P5 P7 vs P2 P4 P6 P8
All Players Japanese
Gwarz:
P1 P3 P5 P7 vs P2 P4 P6 P8
All Players Teutons
Smosh:
P1 P3 P5 P7 vs P2 P4 P6 P8
All Players Mongols
War of Attrition:
P1 P3 P5 P7 vs P2 P4 P6 P8
P3-P4-P5-P6 Franks
P1-P8 Mongols
P2-P7 Saracens
Game settings for 4v4
Civilizations/Map: Best of 3 MatchsMatch 1: Team A Pick Map
Match 2: Team B Pick Map
Match 3: War of Attrition
Positions: P1 P3 P5 P7 vs P2 P4 P6 P8 (If Veteranz P1 P2 P7 P8 vs P3 P4 P5 P6)
Speed: Fast
Starting Age: Standard
Resources: Standard
Reveal Map: Explored
Victory: Standard
Lock Speed and Teams
Record Game: Yes
Cheats: Disabled
All Tech: Disabled
Game settings for 2v2
Civilizations/Map: Best of 3 MatchsMatch 1: Team A Pick civ
Match 2: Team B Pick civ
Match 3: Veteranz Blood (All Players Japanese)
Positions: P1 P3 vs P2 P4 (If Veteranz P1 P2 vs P3 P4
Speed: Fast
Starting Age: Standard
Resources: Standard
Reveal Map: Explored
Victory: Standard
Lock Speed and Teams
Record Game: Yes
Cheats: Disabled
All Tech: Disabled
Game settings for 1v1
Civilizations: Best of 3 MatchsMatch 1: Veteranz/Gwarz/Radical Blood
Match 2: Veteranz/Gwarz/Radical Blood
Match 3: Veteranz/Gwarz/Radical Blood
Positions: P1 vs P2
Speed: Fast
Starting Age: Standard
Resources: Standard
Reveal Map: Explored
Victory: Standard
Lock Speed and Teams
Record Game: Yes
Cheats: Disabled
All Tech: Disabled
Scenarios: Dodgeball v5, CBX v8 and Lustful Encounters
Game settings for 4v4
Civilizations/Map: Best of 3 MatchsMatch 1: Dodgeball All Players Mongols (Loser of this match can decide whether to exchange the map from match 3 to match 2)
Match 2: CBX Huns - Spanish - Turks- Mongs
Match 3: Lustful Encounters Huns - Spanish - Saracens - Byzantines
Positions: P1 P2 P3 P4 vs P5 P6 P7 P8 (For Dodgeball should be P1 P3 P5 P7 vs P2 P4 P6 P8)
Speed: Fast
Starting Age: Standard
Resources: Standard
Reveal Map: Explored
Victory: Standard
Lock Speed and Teams
Record Game: Yes
Cheats: Disabled
All Tech: Disabled
Game settings for 2v2
Civilizations/Maps: Best of 3 MatchsMatch 1: Dodgeball v5 All Players Mongols (Loser of this match can decide whether to exchange the map from match 3 to match 2)
Match 2: Lustful Encounters Spanish - Huns
Match 3: CBX Huns - Mongs
Positions: P1 P2 vs P3 P4 (For Dodgeball should be P1 P3 vs P2 P4)
Speed: Fast
Starting Age: Standard
Resources: Standard
Reveal Map: Explored
Victory: Standard
Lock Speed and Teams
Record Game: Yes
Cheats: Disabled
All Tech: Disabled
Game settings for 1v1
Match 1: CBX Mongols (Loser of this match can decide whether to exchange the map from match 3 to match 2)Match 2: Lustful Encounters Huns
Match 3: Dodgeball v5 All Players Mongols
Positions: P1 vs P2
Speed: Fast
Starting Age: Standard
Resources: Standard
Reveal Map: Explored
Victory: Standard
Lock Speed and Teams
Record Game: Yes
Cheats: Disabled
All Tech: Disabled
How will the league work?
War of Giants will be based on a Round Robin format, in which all the teams will meet once for each ladder.
This league will cover all of February and 1 week of March, for each week a ladder will be played with its different types of games (1v1,2v2,4v4) the weeks of games will start on MONDAY at 12:00GMT and the deadline will be Sunday at 12: 00GMT, between those 24 hours the scoreboard will be updated. Changed, all changes in top Thread.
The games will be at the best of 3 BUT the 3 games must be played without exception, why? because it is a league by points and each game has value. The team / player who wins 2 games first in best of 3 will take 1 point per set victory.
This league will be by points, the scoring system BY GAME will be 4 points for each game won in 4v4, 3 points for each game won in 2v2 and 2 points for each game won in 1v1. For example:
Team A vs. Team B, CBA 4v4 Bo3.
Team A win 1st game, get 4 points
Team B win 2nd game, get 4 points
Team A win 3rd game, get 4 points
Score Team A: 9 points = Win set + win two games.
Score Team B: 4 points = Win one game.
At the beginning of the first week, I will send the Round Robin and that will be the one that will work every week. Changed, all changes in top Thread.
War of Giants will be a league of 10 players (or less) per clan, without exception.
The day of sign up must send the name of the clan and the players who represent it.
The day the sign up closes, it will be said which will be the first ladder to play, and after that weekend the day before the next one will be announced the next ladder to play.
Rules
Each team/player can pause once in game for a total of 5 minutes. Other players are not allowed to unpause until they are sure that that everyone has returned. Any player who has paused for longer than this period, without the permission of the other player/team, will be asked to unpause or an admin win will be granted to the other player/team. Players who repeatedly unpause before the 5 minutes is up will cause an admin win to be granted to the other player/team. A pause will be allowed to exceed 5 minutes if the player if communicating with a tournament organizer.
Deleting buildings in maps that have rewards for razing is generally not permitted in tournament play. A partially built building counts as a razing and will cause you to violate the rule. The exceptions to this rule are as follows:
Deleting a building is not allowed until all players have gain 20 Razes. If you have bought a villager you may only delete a building that is in your base and under no threat of destruction.
Camping is defined as a player playing ultra defensively in order to gain an unfair advantage. If a player stays at their gates and does not move towards the middle to attack then that is clear camping. First offence means the game must be replayed. The second offence results in disqualification.
Any and all rules may be changed by the tournament organizers on or before the night. All rulings by the official VCOM tournament organizers are final.
If these maps take many orders to be added, they will be considered.