CBA PathBlood 1.8.0

 [MM]Zix


Posted 19 January 2019 - 10:16 am
Update 1.5.9:

Added support for Portuguese Civ Mod III (15 new civs + 5th Age!)
Balance updates for Realms
Minor improvements
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 _aleks


Posted 21 January 2019 - 2:54 am
Man, the game crash after launch
Map: CBA Pathblood 1-5-9
Mod: 5th Age
Patch:1.5 Beta R7
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 [MM]Zix


Posted 21 January 2019 - 7:53 am
The map does not support 5th Age Mod yet. Use Portuguese Civ Mod mod instead. However, there are some problems with Renaissance Age research, but I will fix it very soon.
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 [MM]Zix


Posted 23 January 2019 - 11:03 am
Update 1.6.0:

Fixed bug the game still showed Imperial Age when you were already in Renaissance Age
Fixed bug player couldn't be defeated if had more than 300 units
Fixed bug Elite Ruyter was not researched in Imperial Age
Fixed bug Docks needed sometimes 4 Petards to be destroyed in PCM
Fixed bug Imperial Longboat, Imperial Turtle ship and Imperial Caravel were not researched in Renaissance Age
Bank and Howitzer have been disabled
Engineering Schools is no longer researched in Renaissance Age
Balance updates
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 [I3acI]JimmyRat


Posted 23 January 2019 - 1:01 pm
Best map ever !
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 _aleks


Posted 28 February 2019 - 4:14 am
Any update for 5th Age Mod, thanks for advance....
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 [MM]Zix


Posted 28 February 2019 - 6:06 am
I have already added it, but I must wait for Realms update to release the map.
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 _aleks


Posted 31 March 2019 - 10:23 pm
Man, I'm still waiting for the next release with 5th Age mod, any update, thnks for all. ;)
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 [MM]Zix


Posted 1 April 2019 - 6:13 am
Sorry for being late, but the Realms update didn't arrive yet, so I can't release the map. But if you want to test it with 5th Age Mod, I can send it in PM.
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 _aleks


Posted 3 April 2019 - 12:21 pm
Ok man, I can give feedback about map. Send me a link.
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 [F0rk]Deathcounter_


Posted 4 April 2019 - 4:22 pm
Zix, no clue what realms update you are talking about seriously, PM Jorrit on discord if you want greater details. If there is an realms update coming, i am propably second one to know it after its dev itself
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 [MM]Zix


Posted 25 June 2019 - 11:12 am
Update 1.6.1:

Added support for new version of Realms
Added support for 5th Age Mod
Compatibility with old versions has been fixed
Fixed bug Elite Caravel was not researched in Imperial Age
Atheism is no longer researched for Huns because of annoying notification
Artillery Officers is no longer researched in Renaissance Age
Fixed bug Docks sometimes needed only 2 Petards to be destroyed in PCM
Chimus get Squires researched at start
Carracks and Heavy Carracks have -50 HP
Tamils need 250 kills for Castle Age instead of 300, and 650 kills for Imperial Age instead of 700
Players need only 8000 kills for victory instead of 10000
Bombard Cannon is more accurate at moving targets
Bombard Cannon has hero status, so it is regenerating by time
Elite Longboat has +1 attack
El Cid Campeador has +4 attack
William Wallace has +50 HP
You will always get all of your Scorpions when you use king panic
Scorpions minimum range will be set to 0 when you use king panic
Fixed bug Siege Ram was not renamed to "Razings" in HD version
Fixed bug Great Khan had less LOS than range, which caused to be unable to attack
Unlocked siege weapons also move faster to the spawn area
Trigger optimizations
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 TheAzazel


Posted 17 December 2019 - 9:08 am
How do we get cobra cars in this mod?
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 [MM]Zix


Edited 18 December 2019 - 8:16 am by [MM]Zix
Use 3 petards to raze a dock. First you need to unlock Elite Longboat and Admiral Yi Sun-Shin.
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 [MM]Zix


Edited 3 January 2020 - 9:44 am by [MM]Zix
Update 1.6.6:

Balance updates for PCM III
Reworked anti-delete system (1 trigger/building, less delay, works in Definitive Edition too)
Minor improvements

Update 1.6.7:

Balance updates
Definitive Edition civilizations have been added
Now the map supports 72 different civilizations in total
Minor improvements

(The map does not fully support DE yet, because of counter and spawn system bugs.)


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