Community Forums > Voobly General > Tournament Archive > Questions Regarding rules

Questions Regarding rules

 [Eot_]Marvel__


Joined:  17/02/2012
Posts: 6631
Gönderildi 04/05/2015 - 19:32
I agree with those changes +1
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 [Eot_]Trumplaris


Joined:  01/01/2010
Posts: 7526
Gönderildi 04/05/2015 - 19:40
Pretty much agree with the super veto... Takes out every teams "comfort map" that is used for an easy win and avoids it... so makes a team have to rely on more maps as well since theres also still normal vetos that can be used.

Tournament still heavily favors a strong CB clan though but atleast things are more evened now and should get better games from this.
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 Faravahar


Joined:  19/08/2014
Posts: 1456
Gönderildi 04/05/2015 - 19:54
No changes to vetoes, the veto system is working fine how it is already.

We voted for maps separately in different categories, if we thought you could veto a map for the whole series we obviously would have picked different maps for the different sections.

Map picks should be given an hour before the tournament starts, then you won't be screwed by your players not turning up for the map you picked.
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 [Eot_]Marvel__


Joined:  17/02/2012
Posts: 6631
Gönderildi 04/05/2015 - 19:57
Faravahar wrote:
No changes to vetoes, the veto system is working fine how it is already.

We voted for maps separately in different categories, if we thought you could veto a map for the whole series we obviously would have picked different maps for the different sections.

Map picks should be given an hour before the tournament starts, then you won't be screwed by your players not turning up for the map you picked.
We had no idea how the veto system would work when we voted for maps, actually.

We could always do a revote of the maps with the teams left.
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 [ViCiouS]Marauder


Joined:  19/12/2009
Posts: 4071
Gönderildi 04/05/2015 - 20:00
Faravahar wrote:
No changes to vetoes, the veto system is working fine how it is already.

We voted for maps separately in different categories, if we thought you could veto a map for the whole series we obviously would have picked different maps for the different sections.

Map picks should be given an hour before the tournament starts, then you won't be screwed by your players not turning up for the map you picked.

+1
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 [7th]Like_Gg___


Joined:  04/03/2009
Posts: 1278
Gönderildi 04/05/2015 - 20:42
Faravahar wrote:
No changes to vetoes, the veto system is working fine how it is already.

We voted for maps separately in different categories, if we thought you could veto a map for the whole series we obviously would have picked different maps for the different sections.

Map picks should be given an hour before the tournament starts, then you won't be screwed by your players not turning up for the map you picked.

+1
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 [ViCiouS]EyeZz_


Joined:  19/09/2010
Posts: 5405
Gönderildi 05/05/2015 - 02:29
I don't see a point in revealing maps 48 hours before a set if you don't know who is likely to show up when you want to use certain maps. Clans are well known enough that you can predict roughly what each team will do.
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 [Eot_]Trumplaris


Joined:  01/01/2010
Posts: 7526
Gönderildi 05/05/2015 - 02:44
extending 2v2 to a bo5.. or 3v3 to a bo7 would be cool too. Seems the veto option will stay as it is unless dv8 likes the super veto idea I guess
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 Kuvvy


Joined:  24/07/2007
Posts: 3041
Gönderildi 05/05/2015 - 09:10
Faravahar wrote:
No changes to vetoes, the veto system is working fine how it is already.

We voted for maps separately in different categories, if we thought you could veto a map for the whole series we obviously would have picked different maps for the different sections.

Map picks should be given an hour before the tournament starts, then you won't be screwed by your players not turning up for the map you picked.
+1
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 Jassim


Joined:  27/11/2009
Posts: 1286
Gönderildi 05/05/2015 - 11:55
Faravahar wrote:
No changes to vetoes, the veto system is working fine how it is already.

We voted for maps separately in different categories, if we thought you could veto a map for the whole series we obviously would have picked different maps for the different sections.

Map picks should be given an hour before the tournament starts, then you won't be screwed by your players not turning up for the map you picked.

+1
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 [Eot_]Marvel__


Joined:  17/02/2012
Posts: 6631
Gönderildi 05/05/2015 - 13:32
Wat about extending the 3v3 set to bo7? The TG rounds have been pretty exciting.
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 [7th]Like_Gg___


Joined:  04/03/2009
Posts: 1278
Gönderildi 05/05/2015 - 13:34
Semifinal clans are good enough to play everysingle map without practice, reveal maps 1 hour before games start.

Last 7th vs LC, phurris destroyed his pc in the morning, andy and dot died. Luckily i could play
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 [Eot_]Marvel__


Joined:  17/02/2012
Posts: 6631
Gönderildi 05/05/2015 - 13:49
Disagree with revealing maps one hour before, this is a tournament and as such it needs some degree of organization. Maps should only be allowed to be changed super close if both teams agree/in extenuating circumstances.
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 [I3acI]_Army1_


Joined:  02/07/2007
Posts: 3332
Düzenlendi05/05/2015 - 22:09 tarafından [I3acI]_Army1_
Personally i agree with rick regarding map picks being sorted in advance to games being played in order to give teams time to practice but also to avoid any potential drama just before games begin. Not to mention some may turn up to play and arent needed when vetos are used and they may have had other plans.

Dont get me wrong i understand the point regarding teams being unsure of who will turn up to play and thus having to change picks as a result. I also take the point that people have a rough idea of what maps will get picked minus civs in certain maps and that most are good enough to play just about all the maps.

With that being said naturally i will go with what the majority want which is clearly map picks on the day of tourney along with keeping vetos as they are, there is diffently pros and cons to both.

With regards expanding the tourney for the semis im gonna be making the 2v2s a bo5 (so it will be 2 home picks each). I had thought about expanding the 3v3/4v4 round but in truth it takes long enough as it is to finish a full set
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 [ViCiouS]EyeZz_


Joined:  19/09/2010
Posts: 5405
Gönderildi 06/05/2015 - 12:43
If I recall correctly, RM tournaments do not reveal their home maps until starting the sets. They use scheduling threads to schedule times to suit both teams. As it stands, RM is the pinnacle of organisation and professionalism when it comes to managing tournaments.

We collectively voted the maps in, we know each other's tastes in map selection and we can foresee well enough what clans will try to go with. Also stops the rot when teams change map selections close to set/during set and opposing clan cries foul over it.

I like the idea of expanding it. We're showcasing finals here, playing the 1v1/2v2 sets one day and the TG the next for two ties isn't the end of the world. The current system is working fine too.


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