Community Forums > Voobly Community > Age of Empires II: The Conquerors > Custom Scenario > Rated Map Pack / Ladders and official CS news > Polls, and General discuss > New map: The Two Kingdoms
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Game type: Blood
Objective: Kill the enemy king.
How to play:
> P1 and P2 are the kings: they own the king unit, manage economy and build buildings.
> P3-P8 are the armies: they fight and get upgraded by kills.
When P1 and P2 build barracks, archery ranges or stables, these buildings get owned by their teammates according to the type of unit they chose at the beginning of the game.
Notes:
> The starting age can be chosen either in pre-game or at the beginning of the game, as well as the teams (set "Lock teams" off).
> Resources are not infinite. P1-P2 start with 20000 of each resource, the others with 5000.
Upgrades:
> P1-P2:
(*) if the Player has no other military buildings
10 kills - 1 Castle in the middle city (*)
20 kills - 2 Bombard Towers at the Gate (*)
50 kills - 4 Battering Rams
100 kills - 2 Trebuchets
500 kills - 10 Saboteurs
Every 50 kills until 500 - King Life Up +500
> P3-P8:
(*) if the Player has not the Town Center
50 kills - Feudal Age Blacksmith upgrades
100 kills - Castle Age (*)
150 kills - Castle Age Blacksmith and University upgrades
200 kills - Imperial Age
250 kills - Imperial Age Blacksmith and University upgrades
300 kills - 3 Villagers (*)
400 kills - 2 Onagers
500 kills - 2 Battering Rams
700 kills - 2 Trebuchets
1000 kills - 3 Saboteurs
Every 100 kills until 1000 - Resources Up +5000