I've put in place a new system to end the game if a player gets no units. As the same time is so short it should just eject all players and the game will be unrecorded.
There is a Bug in CBA/CBA Hero maps, when Players get No Resources or get 500 of Each in the start.
It can be Fixed by sending Tribute to each Player at least 100,000 in start via GAIA for assurance. Or if you have a better solution to fix then use it.
There is a Bug in CBA/CBA Hero maps, when Players get No Resources or get 500 of Each in the start.
It can be Fixed by sending Tribute to each Player at least 100,000 in start via GAIA for assurance. Or if you have a better solution to fix then use it.
happends when 'Resources: Standard' is not choosen. its possible to detect it using this trick: [You must login to view link]
All Techs will work perfectly if u edit the map to detect spa, kor and turk by their UU tech and not their UT (shinkichon, supremacy & artillery)
and all these fixes and improvements are nice, but what cba really needs is a DECENT balance
i cant understand things like why those civs that start with non-elite UU, still can upgrade to elite in imp? u get imp with pers in ffa and its auto gg
and there are two very well know examples of unbalanced civs. watch any 2k match and u will see aztecs doing runners 1 out of 2 games or just camp/resign. and saras easily raping everything when full pop
Ok all, I have dedicated a lot of time to get this completed as quickly as possible. The changes are now complete, now I will begin my checks on various systems within the map to check for issues, this should not take long.
I have updated the initial post at the start with more details of changes, images and upgrades. Please feel free to discuss.
http://www.voobly.com/pages/view/289#Advanced_Statistics
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It can be Fixed by sending Tribute to each Player at least 100,000 in start via GAIA for assurance. Or if you have a better solution to fix then use it.
It can be Fixed by sending Tribute to each Player at least 100,000 in start via GAIA for assurance. Or if you have a better solution to fix then use it.
happends when 'Resources: Standard' is not choosen. its possible to detect it using this trick:
[You must login to view link]
Thats because "All Techs" was never setup to work on CBA
and all these fixes and improvements are nice, but what cba really needs is a DECENT balance
i cant understand things like why those civs that start with non-elite UU, still can upgrade to elite in imp? u get imp with pers in ffa and its auto gg
and there are two very well know examples of unbalanced civs. watch any 2k match and u will see aztecs doing runners 1 out of 2 games or just camp/resign. and saras easily raping everything when full pop
I have updated the initial post at the start with more details of changes, images and upgrades. Please feel free to discuss.
T3nchy