Community Forums > Voobly Community > Age of Empires II: The Conquerors > Custom Scenario > Rated Map Pack / Ladders and official CS news > Polls, and General discuss > Tower Wars v7
[1]
Displaying 1 - 4 out of 4 posts
1 User(s) are reading this topic (in the past 30 minutes)
0 members, 1 guests
0 members, 1 guests
What's popular right now:
Word Association (69 users)
CBA PathBlood 1.8.0 (28 users)
Photos of Voobly Players (27 users)
Public Beta - New Voobly Client ... (25 users)
Top 5 players of all time (R6) (23 users)
AoKTS updates (22 users)
Setting up port forwarding in ro... (16 users)
Most active threads in past week:
TDII TeamBonus V4A2 (13 posts)
Why will this error occur while ... (10 posts)
$200 HEROFEST 1v1 TOURNAMENT by ... (10 posts)
Voobly crash (8 posts)
Please resume patch development ... (4 posts)
Patch V1.6 RC is not working for me (3 posts)
This is BS, this is third time I... (3 posts)
U start at dark age with one tower with 3k hp do pop automatic.
1 archer cav 150 hp & 14ap
2 Scorpion.
**********************************
Every 30 kills = 1 King
Raze = 1 King
**********************************
Global Power = 5 kings
Tech updates = 1 King (4 Limit)
Units update = 2 King (8 Limit)
1000 hp tower = 1 King
10 ap tower = 1 King
Hero & Scorpion Update = 1 King
Civ: Celts
**********************************
Bugs Fixed:
Block spawn is not allowed at 5 min
If u buy tower of any other player ur units dont die
[You must login to view link]
Cuz archer is very weak against scorpions also is more faster