Community Forums > Voobly Community > Age of Empires II: The Conquerors > Random Map > Improving Feudal time
[1]
Displaying 1 - 12 out of 12 posts
2 User(s) are reading this topic (in the past 30 minutes)
0 members, 2 guests
0 members, 2 guests
What's popular right now:
Word Association (87 users)
AoKTS updates (57 users)
1.6 reward campaing (49 users)
CBA PathBlood 1.8.0 (40 users)
TIW 2020 Map votes (20 users)
Photos of Voobly Players (19 users)
Top 5 players of all time (R6) (15 users)
Most active threads in past week:
Can't launch AoM T (6 posts)
Please resume patch development ... (6 posts)
AOM Error "Unsupported Grap... (5 posts)
$200 HEROFEST 1v1 TOURNAMENT by ... (4 posts)
Cant join voobly to play = Direx... (4 posts)
Why will this error occur while ... (3 posts)
Voobly disappearing without erro... (3 posts)
So obviously focus on food on dark age. Put a couple villagers on wood at the beggining (after you already have enough villagers on sheep to keep villager production), and that will give you the necesary wood for those buildings, 2-3 farms, and you will have enough food and 23-25 population to reach feudal at a OK time, considering you found all your sheep and your boars fast enough.
Keep in mind deers exist, sometimes they are a huge food boost. But NEVER rely on them. Its an extra.
Teach me how to defend a rush, usually whenever I get rushed its pretty much gg.
Dont FC unless your pocket (middle possition >.>)
You can do two things when u feudal in arabia
22/23 Pop Scouts
23/24/25 pop Archers
Timings:
22 pop = 10:20
23 pop = 10:45
24 pop = 11:10
25 pop = 11:35
dont go more then that.
Go to [You must login to view link]
Faster feudal.