Hi,
this is the to the development team if we can have a version of CBA in which the game gives balanced civis so that game doesnt become one sided right from the start as it happens many a times.
thanks
What kinda suggestioN? in 1 v 1 its a big luck factor mostly..if u go random but if u design the game , the combinations of civis that atleast stand a chance agains each other..should be fun...same with 4 v 4.
CBA needs to be balanced in so many aspects, sometimes u get really slow units like ttns + pers + franks like that slowing the pace down, I mean in so many aspects it should be refined..if possible
What kinda suggestioN? in 1 v 1 its a big luck factor mostly..if u go random but if u design the game , the combinations of civis that atleast stand a chance agains each other..should be fun...same with 4 v 4.
CBA needs to be balanced in so many aspects, sometimes u get really slow units like ttns + pers + franks like that slowing the pace down, I mean in so many aspects it should be refined..if possible
U have choice between playing random, and playing same civi u know ... All depends on you
That's pretty hard... How do you expect celts beating byzantines, for exemple? I can't see a way to make it more fair. That has been the main characteristic from most CB's: civilizations decide normally the matches.
If there's something that could be changed is perhaps the amout of kills to reach Castle/Imperial Age, or even razes amount to get a villager...
Maybe it's time to make people play bloods more often
I used to play CBA when siege was allowed. A lot more fun back then. I've only played it a little on AoC. Siege allowed was AoK. I think voobly should ban one scenario a week to encourage more variety. They can start with CBA.
One suggestion that might even up the civs a little bit would be to give the Turks and Koreans back their bombard towers in Imperial; perhaps with a 10 or 15 tower limitation.
Every civs got their own advantage\disadvantage,with 4 civs each team you have a lot of strats and options opening to you,unless your 4 archers vs goth + 3 other units...that is pretty rare...a team with good teamwork can beat a team with poor teamwork and "better" civs..thats mostly it...
this is the to the development team if we can have a version of CBA in which the game gives balanced civis so that game doesnt become one sided right from the start as it happens many a times.
thanks
CBA needs to be balanced in so many aspects, sometimes u get really slow units like ttns + pers + franks like that slowing the pace down, I mean in so many aspects it should be refined..if possible
CBA needs to be balanced in so many aspects, sometimes u get really slow units like ttns + pers + franks like that slowing the pace down, I mean in so many aspects it should be refined..if possible
U have choice between playing random, and playing same civi u know ... All depends on you
All civs UU have same stats, just different graphics
If there's something that could be changed is perhaps the amout of kills to reach Castle/Imperial Age, or even razes amount to get a villager...
Maybe it's time to make people play bloods more often
In 4v4, please specify your aspect that is "unbalance".