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anyone know how?
its the last thing i need to complete my map
Starts: ON
Looping: NO
Condition: Destroy Object (building)
Effect: Activate Trigger: Building Deleted
Trigger Name: Building Deleted
Starts: OFF
Looping: NO
Condition: Timer: 4
Effect: Punishment for deleting building
Trigger: Have Razing
Starts: ON
Looping: NO
Condition: Accumulate Attribute: 1 Razing
Effect: Activate Trigget: Razecounter
Trigger: Razecounter
Starts: OFF
Looping: NO
Condition: Accumulate Attribute: 1 Razing
Condition: Timer 2
Effect: Tribute: 1 Razing from player to GAIA
Effect: Convert Razing to something else (preferably flag using create object or hidden resource using tribute)
Effect: Activate Trigget: Have Raze
Effect: Deactivate Trigger: Building Deleted
This should work. If it doesn't, try put the timer in Building Deleted to a higher number, but not too high.
may i trouble you for a little more info as how to setup the last trigger
Trigger Script Editor v2 coupled with AoK Trigger Studio are two essential tools for designing scenarios today.