(refactored) Jurassic World 2 : Lost Kingdom

 Lucif3r1


Joined:  3 de marzo de 2017
Posts: 6
Escrito 31 de mayo de 2018 - 22:36 p.�m.
I still think Dino is too weak :P but I could be wrong ,in my opinion ,dino should be really extreme at least in hardest setting ,so hunter who is going against different bases have fun as well most Jurassic maps are dead cos no one wants to hunt bcos its too boring for them (dino too weak) ,preys gonna have fun regardless but its hunter whom should need more working ,we used to play these extreme maps from GR in which hunter gets like 5 dragons different units in start but it still got dead bcos it was impossible to win against 7 players cos last prey always had too much ap anyways hope you got my point ...u can always make changes and give option for host to choose it :P
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 prize


Joined:  16 de junio de 2008
Posts: 375
Escrito 31 de mayo de 2018 - 22:46 p.�m.
I agree, beeing hunter should be fun and not frustrating
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 [RCBXX]PopLove


Joined:  31 de mayo de 2018
Posts: 14
Escrito 2 de junio de 2018 - 20:55 p.�m.
good map for a meow players
keep meowing and love cats

meow up dude
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 prize


Joined:  16 de junio de 2008
Posts: 375
Editado 2 de junio de 2018 - 22:30 p.�m. por prize
Meow for your kind meows cat!

I removed all triggers and startet from scratch, refactored version soon to be announced <3

Also i thought about moving hunter base to the bottom corner, in order to give hunter a better perspective
But not aure about that now...
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 ['RB']nhoobish


Joined:  8 de agosto de 2010
Posts: 3314
Escrito 3 de junio de 2018 - 08:11 a.�m.
In most PTO, older Jurassic scenarios and a lot of other Hunter vs Prey type games the Hunter starts in middle with an easy access to all fields of the map.
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 prize


Joined:  16 de junio de 2008
Posts: 375
Escrito 3 de junio de 2018 - 12:48 p.�m.
Yea i know, but i intendedly did not put it in the middle, just don't like it how it eats up all the space
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 ['RB']nhoobish


Joined:  8 de agosto de 2010
Posts: 3314
Escrito 3 de junio de 2018 - 15:48 p.�m.
Corner eats less space than side though.
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 prize


Joined:  16 de junio de 2008
Posts: 375
Editado 5 de junio de 2018 - 07:45 a.�m. por prize
Hey, alot has happened - check it out! (opening post)
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 Bart087


Joined:  27 de febrero de 2018
Posts: 1
Escrito 7 de junio de 2018 - 16:55 p.�m.
Prizeeee now with the random dino you stop the dicutions of who wants/must be the dino jajaja
And dino now have posibilities ;) , i really like this map.
By the way, i just modificate some islands, just few things, only to give a new opportunity to vills jajaj, then tell me if its ok if you saw those modifications jaja =) .
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 prize


Joined:  16 de junio de 2008
Posts: 375
Escrito 7 de junio de 2018 - 17:27 p.�m.
Thanks Bart mate, everybody can edit this map! Thank you for your effort! :D

When i'm sure that there are no bugs left in the map, i will also provide a blank version, so others can easily jump in and create their own versions

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 prize


Joined:  16 de junio de 2008
Posts: 375
Escrito 7 de junio de 2018 - 19:10 p.�m.
v022

- added deers for helpers :)
- added version tag (so people can change terrain etc and see here if bugs for their version were found)
- adjusted lose condition (players lose store king when robin + all vills died)
- fixed random chooser bug
Adjuntos:
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 ['RB']ZottenDree


Joined:  15 de diciembre de 2016
Posts: 654
Escrito 9 de junio de 2018 - 23:04 p.�m.
Would have tryed it if i was still active but cant say a updated jp will make me interested enough to play again
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 lcey


Joined:  26 de junio de 2013
Posts: 12
Escrito 10 de junio de 2018 - 12:19 p.�m.
Would have tryed it if i was still active but cant say a updated jp will make me interested enough to play again

Thank you for your input, much appreciated
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 prize


Joined:  16 de junio de 2008
Posts: 375
Editado 12 de junio de 2018 - 18:47 p.�m. por prize
v026

changes
terrain adjustments
- base on the eastern corner entrance fixed
- minor fixes on various paths
hunter ice powerup
- now giving +10 HP and +2 AP (before +10HP +0AP)
- normal: every 30 s
- hard: every 20 s
- hardest: every 12 s
hunter kings
hunter gets more kings now
- normal: every 20 min
- hard: every 15 min
- hardest: every 12 min
raptors
more raptors for hunter
- normal: every 30 s (3 raptors)
- hard + hardest: every 22 s (3 raptors)
general
- allowed trade cogs
- minor fixed (display messages etc..)
Adjuntos:
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 old966Flash


Joined:  19 de enero de 2017
Posts: 3
Escrito 10 de julio de 2018 - 05:15 a.�m.
I friggin love this map, thanks for dedicating your time in it!


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