RCB 2v2 Tournament

 TrollFarmer


Joined:  27 January 2017
Posts: 2
Posted 27 January 2017 - 4:46 pm
this is no rcb and why no ask to all player when u make change?

this look no fair im no play this turny
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 TrollFarmer


Joined:  27 January 2017
Posts: 2
Posted 27 January 2017 - 4:47 pm
this is no rcb and why no ask to all player when u make change?

this look no fair im no play this turny
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 ['RB']nhoobish


Joined:  8 August 2010
Posts: 3314
Edited 27 January 2017 - 5:14 pm by ['RB']nhoobish
The changes to the scenario were introduced due to making it possible to have more interesting TGs in the future and broaden the TG side overall, by making the scenario playable in a 3v3 or even 4v4 situation.

Previously 3 game winning strategies were related to having dominance in the middle. First of all, the middle hill consists of a lot of potential razings, this means winning middle gives you a lot of kings that can be used in your advantage. Secondly, the Mini Tamerlanes are possible choice only for the winning team, since it requires a lot of kings and the control over middle hill, this means the team with already an advantage can improve their odds so easily by stacking and camping some Tamerlanes on the hill. Thirdly, to make use of the Elite Genitour you need to have a House, otherwise the purchase is pointless and the unit is garbage in any other situation.

To sum it all up, the changes were made to stop the game being so middle focused. Now you cannot just win the game by coming up top the tower war in the middle.

Now tell me why should the player/team who won the middle get more advantages than just the Raze Kings? Why should that player/team be able get two other significant advantages by just winning one fight?
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 MeTrOiD_WeaPoN


Joined:  12 May 2011
Posts: 1267
Posted 27 January 2017 - 5:24 pm
ooooooooooooooooooooo

ahhhhhhhhhhhhhhhhhhhhhhh

lol
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 ['RB']nhoobish


Joined:  8 August 2010
Posts: 3314
Edited 27 January 2017 - 5:44 pm by ['RB']nhoobish
ooooooooooooooooooooo

ahhhhhhhhhhhhhhhhhhhhhhh

lol

9

7

11

In other news, take part of the tournament, you scrub! ;stick
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 [7th]SaitoHajime


Joined:  8 July 2008
Posts: 690
Posted 27 January 2017 - 6:44 pm
czroj wrote:
if you guys remove tamers/geni etc. it will become cba hero tourney it wont be rcb anymore
Rcb never had gen or tamer.
It was just added when rcb mod was created.
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 [7th]SaitoHajime


Joined:  8 July 2008
Posts: 690
Edited 27 January 2017 - 7:01 pm by [7th]SaitoHajime
Thx for ur work and effort but its not the map i always play and know,i think u should take opinion of all players first,im not playing this

Removes gen and tamer, no longer the same map. 😂
Honestly, I don't get why you care so much. You can't even reach imp in games?
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 [7th]SaitoHajime


Joined:  8 July 2008
Posts: 690
Edited 27 January 2017 - 6:53 pm by [7th]SaitoHajime
These new players afraid of change.
Put geni and tamer back nhoobish, I shall show them how w hore it this upcoming tourney. let the camp wars begin!
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 mich


Joined:  11 July 2009
Posts: 14494
Posted 27 January 2017 - 6:55 pm
Get ****ed you ****s. 7am on monday morning? Eat a big bag of ****s

Coffee men. Lots of coffee. :)
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 [7th]x4AwaKeNg


Joined:  15 October 2013
Posts: 1331
Posted 27 January 2017 - 6:59 pm
Rcb never had gen or tamer.
It was just added when rcb mod was created.
Go host 10th legion or a map similar to rcb before mod added then
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 [7th]SaitoHajime


Joined:  8 July 2008
Posts: 690
Posted 27 January 2017 - 7:04 pm
Go host 10th legion or a map similar to rcb before mod added then
Dude the reason it's removed, so you have a chance. It's really for players of your caliber.
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 [Me_]Zanchy____


Joined:  30 November 2012
Posts: 2595
Posted 27 January 2017 - 7:25 pm
Dude the reason it's removed, so you have a chance. It's really for players of your caliber.

agree 100% 11

sucken would struggle to do anything in 1v1 or 2v2 that dsnt involve getting slight advantage on mid then full tamers 11 reasons why: no experience, lack of micro, lack of speed, lack of map knowledge 11
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 [Me_]Zanchy____


Joined:  30 November 2012
Posts: 2595
Posted 27 January 2017 - 7:28 pm
when we suggested removing tamer for 2v2 it wasn't really for us, let's face it, we rarely ever lose middle 11 it was to encourage more competitive games all around, matches where a team wins middle by 3-4 towers and kills close etc shouldn't be auto win with tamers, if teams can re-coop well and show their worth with comeback, micro and team work etc... why shouldnt they?
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 [Me_]Zanchy____


Joined:  30 November 2012
Posts: 2595
Posted 27 January 2017 - 7:31 pm
i think this version nhoobish has made is great for tournament, only problem really is that with those spots... it's identical to p1p2 vs p3p4 11 just p3 and p2 are on outside
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 [Me_]Zanchy____


Joined:  30 November 2012
Posts: 2595
Posted 27 January 2017 - 7:33 pm
ideal positions to take game focus away from mid could be (based on normal spots) p1p4 vs p2p5


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