Community Forums > Voobly Community > Age of Empires II: The Conquerors > Custom Scenario > Scenario Design > Scenario Design Questions > Trigger condition possibility
Trigger condition possibilitySubscribe
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Posted 4 December 2016 - 8:22 am Is it possible to make a trigger that conditions deleting new buildings? | |||
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Posted 4 December 2016 - 11:47 am If that's the first building by the player yes, but if building a new, then can avoid the trigger. I assume you want some kind of anti-delete triggers, but those are really complex to make even with preplaced objects. | |||
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Posted 4 December 2016 - 11:52 am [sds]Gallas wrote:
I assume you want some kind of anti-delete triggers
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