Suggestion Hero Fest

Poll: Add followed features to Hero Fest
Rams only
Rams + All Techs
Keep it like that
 +mich


Join Date: 11 July 2009
Posts:14418
Posted 22 March 2016 - 9:42 pm
HF with rams is really fun lol. I think a lot of the reasons people don't play this map hardly at all is because of the high tendency to camp. Which turns into a very, very long game. All tech + rams would be more fun and more competitive imo.
Attachments:
Herofest Rams.scx (file size: 8.06 KB)
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 +MrAnGeL


Join Date: 20 July 2007
Posts:469
Posted 22 March 2016 - 9:58 pm
Oooo my god if this way brilliant this one the map but good observation if it is because mas people play mas since they vote
;gang ;gang ;gang ;gang ;gang
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 +MrAnGeL


Join Date: 20 July 2007
Posts:469
Posted 22 March 2016 - 10:05 pm
Brilliant this one to reduce a bit the map to have only the vile one to the beginning in order that a bit difficult this one ;gang ;gang ;gang ;gang
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 [Eot_]Polaris_


Join Date: 1 January 2010
Posts:7186
Posted 22 March 2016 - 10:32 pm
totally agree angel
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 ['RB']Dan


Join Date: 17 May 2012
Posts:7308
Posted 22 March 2016 - 10:38 pm
make it all tech and remove turks special tech and all your problems will be solved
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 [Eot_]Marvel__


Join Date: 17 February 2012
Posts:6631
Posted 23 March 2016 - 12:51 am
The reason it worked (somewhat) better in aok is because turks didn't have their special tech.

I agree though, rams definately improve this map.
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 +mich


Join Date: 11 July 2009
Posts:14418
Edited 23 March 2016 - 1:58 am by +mich
Rams only (10 votes [41.67%])
Percentage of vote: 41.67%

Rams + All Techs (10 votes [41.67%])
Percentage of vote: 41.67%

Keep it like that (4 votes [16.67%])
Percentage of vote: 16.67%


;cry tied at all tech/no all tech lol
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 23RaidingParty


Join Date: 27 May 2008
Posts:2265
Posted 23 March 2016 - 5:25 am
add rams only
all tech will destroy the originality of the map and turn it into an awkward mix between cba, cba hero, and the original map.

all tech would also remove the +2 extra range turk bbts get from unique technology, which makes turk castles and bbts have the same range
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 bukayosaka


Join Date: 9 January 2016
Posts:1083
Posted 23 March 2016 - 5:30 am
Is there no option for 'this map is highly unsuitable for random TG with any changes but would be OK for 1v1 and 2v2?
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 23RaidingParty


Join Date: 27 May 2008
Posts:2265
Posted 23 March 2016 - 5:36 am
bukayosaka wrote:
Is there no option for 'this map is highly unsuitable for random TG with any changes but would be OK for 1v1 and 2v2?

i think as long as it has rams then its fair, if ur enemy has a stronger civi offensively than u, then u can play defensively
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 Danub


Join Date: 14 June 2010
Posts:792
Posted 23 March 2016 - 6:13 am
if they add changes, the essence of herofest be lost ;3confused
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 bukayosaka


Join Date: 9 January 2016
Posts:1083
Posted 23 March 2016 - 6:19 am
This is the eternal problem.

Change a map and the people who hate it still hate it and a percentage of the people who like it will hate the edit.
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 [ViCiouS]Skreemo


Join Date: 19 September 2010
Posts:5402
Posted 23 March 2016 - 6:39 am
I enjoyed playing the ram edit. Rams won't fix post Khan issues when it comes to sabs.
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 [ViCiouS]JlackalL


Join Date: 20 September 2009
Posts:269
Posted 23 March 2016 - 8:17 am
+MrAnGeL wrote:
Brilliant this one to reduce a bit the map to have only the vile one to the beginning in order that a bit difficult this one ;gang ;gang ;gang ;gang
I could not have said this better myself ;gang ;gang ;gang ;gang
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 [7th]tech771_


Join Date: 27 July 2012
Posts:191
Posted 23 March 2016 - 8:52 am
Banning bbt makes totally no sense.
And yea turks should have normal range


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