Bacteria Blood (aka germs for random)

 bukayosaka


Joined:  9 de enero de 2016
Posts: 1083
Editado 10 de marzo de 2016 - 22:05 p.�m. por bukayosaka
Code:
Removed: - Defunct host option triggers - Auto boot of weaker players at 10 minutes - Fortified walls - Plumed Archers - Longbows - Magnudai - War Wagon - Berserks/Woads/Huskarl/Axemen Added: - Forging - Iron Casting - Scale Barding - Scale Mail - Chain Mail - Fletching - Parthian Tactics - Squires Changed: - Cartography after 5 seconds [Was with plumed archers at 100 kills] - Moved players three and sevens spawn islands further away from base. - Mamelukes at 250 kills [from 350] - Jannisary at 350 kills [from 450] - Elephants at 400 kills [from 550] - El Cid at 500 kills [from 650] - Villager and stone at 500 kills - Harald Hardraade at 550 kills [from 750] - Khans and Spies at 750 kills [from 1000 and 800 kills] - First razing gives fortified walls - Fourth razing gives Elite Conquistadors - Towers HP down to 8000 from 11000 Fixed: -Minor task bugs for player four and seven
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 [ViCiouS]Marauder


Joined:  19 de diciembre de 2009
Posts: 4071
Escrito 4 de marzo de 2016 - 15:19 p.�m.
just rename the map lol
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 bukayosaka


Joined:  9 de enero de 2016
Posts: 1083
Editado 4 de marzo de 2016 - 15:51 p.�m. por bukayosaka
just rename the map lol

Wouldn't be much point but I have no problem in it being called germs lite.

All those people who play germs at the moment can still play .... wait a second.


I should add that many of the unit changes were Ben's ideas. Don't want him to lose out on the outpouring of affection and gratitude.
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 Playerpro123


Joined:  24 de octubre de 2011
Posts: 1264
Escrito 4 de marzo de 2016 - 16:40 p.�m.
Don't really care braaahhhh
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 ['RB']Dan


Joined:  17 de mayo de 2012
Posts: 7313
Escrito 4 de marzo de 2016 - 16:50 p.�m.
must be fun to change maps completely and then give them the same name
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 ['RB']nhoobish


Joined:  8 de agosto de 2010
Posts: 3314
Escrito 4 de marzo de 2016 - 17:08 p.�m.
Ray Blood should be called Smosh v5.
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 [I3acI]williaMz_


Joined:  27 de enero de 2012
Posts: 599
Escrito 4 de marzo de 2016 - 18:40 p.�m.
germs v2 is better and make other map whith this changed

dv8 no ruined this map
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 [Eot_]Buzzworl


Joined:  23 de abril de 2011
Posts: 2657
Escrito 4 de marzo de 2016 - 19:09 p.�m.
Is it really that time of the week where Barry posts something to try and be useful?
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 Dej4Vu


Joined:  24 de octubre de 2013
Posts: 3115
Escrito 4 de marzo de 2016 - 19:12 p.�m.
barry i will made a map for you in next days, gonna be called cow bloods ;sweating
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 bukayosaka


Joined:  9 de enero de 2016
Posts: 1083
Escrito 4 de marzo de 2016 - 19:12 p.�m.
germs v2 is better and make other map whith this changed

dv8 no ruined this map

I made germs v2

7th/Eot/random lamers killed germs already.
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 [ViCiouS]EyeZz_


Joined:  19 de septiembre de 2010
Posts: 5405
Escrito 5 de marzo de 2016 - 01:55 a.�m.
I actually really like the ideas and changes, and Germs has always been a favourite of mine. I think people should try it.
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 [Eot_]DJ


Joined:  22 de agosto de 2010
Posts: 2796
Escrito 7 de marzo de 2016 - 00:51 a.�m.
Germs Lite sounds fine. I don't think people would mind keeping it as Germs Blood v<number>, though. Something like Germs Blood Fix or Remix (lol) or w/e it's cool.

The map itself keeps the same layout and same idea/start. And I like the new changes, hopefull this will kill the camping/laming style.

PS: Limiting jannisaries to like 20 units would work too, like Ben did on his Germs 1v1 Tournament.
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 [ViCiouS]H00dluM


Joined:  29 de junio de 2007
Posts: 919
Escrito 7 de marzo de 2016 - 15:08 p.�m.
Obviously it should be called Bacteria Blood
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 bukayosaka


Joined:  9 de enero de 2016
Posts: 1083
Editado 7 de marzo de 2016 - 16:14 p.�m. por bukayosaka
Obviously it should be called Bacteria Blood


Done.

I'm going to use that name for my attempt at making a germs variant that will play well with random.
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 bukayosaka


Joined:  9 de enero de 2016
Posts: 1083
Escrito 10 de marzo de 2016 - 22:05 p.�m.
I changed this thread to reflect the significantly different nature of the random edit.


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