Alright I finalised my changes. I don't think I've changed anything major.
The walls issue was only really valid in the case of persians in random/mirror since walling them in was the only option. With the change to populations, persians are still pretty powerful but require a lot of investment for not as much gain as they one got.
Is everyone satisfied that these changes are beneficial and not going to drastically change the gameplay of the map?
The best idea that came me is that we use a Smosh element in Gwarz: raying/bombing someone's base. But will it be available to everyone, at regular time intervals (and how much?), or just if someone camps (and how to detect if someone camps?). And will it also affect buildings?
I prefer charlies idea of building rams from siege workshop and I think I'll just go for that.
The walls issue was only really valid in the case of persians in random/mirror since walling them in was the only option. With the change to populations, persians are still pretty powerful but require a lot of investment for not as much gain as they one got.
Is everyone satisfied that these changes are beneficial and not going to drastically change the gameplay of the map?
I didn't.
One change actually affects gwarz as played by experts. Trust a totally inactive player to complain.
Moving on... there needs to be a solution to stalemate games. Any suggestions?
Wanna go smosh route and have you die for 5k kills