Jurassic

 Slenderblood


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Join Date: 9 October 2010
Posts:1092
Posted 13 August 2011 - 3:06 pm
Why do you provide so much open space? Do you intend to isolate the hunted? Just wondering.
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 BF_Basse


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Join Date: 13 April 2009
Posts:558
Posted 13 August 2011 - 3:23 pm
The map is unfinished, he's working on it ;)
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 [DZ]D4IzKFiIz3


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Join Date: 21 March 2011
Posts:7061
Edited 17 August 2011 - 9:20 am by [DZ]D4IzKFiIz3
Gj Nice MOD ;1thumbup

WAITING 4 MORE DINO's ;huh
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 CaCha


Group: Platinum Membership
Join Date: 6 April 2008
Posts:1085
Posted 17 August 2011 - 9:27 am
As a UDP lover, i just have to ty about this map!!!
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 [XceL]Donnie


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Join Date: 9 December 2008
Posts:5804
Posted 17 August 2011 - 10:27 am
;thumbup
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 deadm4u5


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Join Date: 30 December 2010
Posts:12
Posted 21 August 2011 - 12:04 pm
Could you add a feature that will spawn only strong units with at least +100 ap for the last 20min when the hunter is weak? For example if he has less than 30 units... Also, when we chose hard + mod + easy or chose extra raptors is it possible to release the dinosaurs from the rocks some minutes later ?
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 iFiGuR3


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Join Date: 1 July 2007
Posts:4
Posted 21 August 2011 - 2:12 pm
In the last 30 mins of the game, the hunter should get a flying dino to scout around. Perhaps the flying dog.
In this type of hunter and prey maps the slight edge has to be given to the hunter so people are willing to hunt and not quit.
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 _LC_Jack_Knife


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Join Date: 17 July 2011
Posts:419
Posted 27 August 2011 - 12:51 am
Donnie give us some new dinos! pretty please :)
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 [ViCiouS]Marauder


Group: Most Valuable Player
Join Date: 19 December 2009
Posts:4036
Posted 28 August 2011 - 6:57 am
Donnie theres a space of water on the top corner of the map that cant be reached by spiders

some guy camped out at it with a transport ship and i had 15 spiders all trying to get him with no luck
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 [XceL]Donnie


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Join Date: 9 December 2008
Posts:5804
Posted 28 August 2011 - 10:55 pm
ships don't lose hp?
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 [ TD ]browncrown50


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Join Date: 7 February 2010
Posts:27
Posted 29 August 2011 - 11:41 pm
I hope you make a new terrain for the new version, one entry to large bases with escape routes is so lame...the extra raptors do not compensate well enough for 2 villies, and a game rarely gets to 2 hours....the first version was so good, now its become pretty much like the maps the noobs at ****** play....
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 [XceL]Donnie


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Join Date: 9 December 2008
Posts:5804
Posted 30 August 2011 - 1:20 am
Its very easy to edit the terrain in this, feel free to change the terrain any way you like. Just make sure you rename it. The ground is grass 2, then just use jungle for the bases.
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 [ViCiouS]Marauder


Group: Most Valuable Player
Join Date: 19 December 2009
Posts:4036
Posted 2 September 2011 - 4:28 pm
ships take like 20 mins to die....

im rather impatient
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 NAHYAN


Group: Standard Membership
Join Date: 19 April 2011
Posts:5
Posted 7 September 2011 - 7:19 am
this is an excellent map overall, and hopefully will continue to improve.

Thanks for putting it together.
It was exciting getting to my first victory as human as well as crazy hunting.
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 MeTrOiD_WeaPoN


Group: Standard Membership
Join Date: 12 May 2011
Posts:1255
Posted 14 September 2011 - 3:45 am
Is there anyway to make it so the villagers don't start cutting wood after you build a lumber camp? Also, I'd take away the repair feature on boats.


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