Community Forums > Voobly Community > Age of Empires II: The Conquerors > Custom Scenario > Scenario Design > Roulette Blood
8 User(s) are reading this topic (in the past 30 minutes)
0 members, 8 guests
0 members, 8 guests
Что интересно прямо сейчас
Word Association (68 пользователи)
1.6 reward campaing (58 пользователи)
CBA PathBlood 1.8.0 (47 пользователи)
AoKTS updates (45 пользователи)
Photos of Voobly Players (21 пользователи)
New CBA Hero now supports HD / D... (16 пользователи)
Most legendary aoe player (16 пользователи)
Самые активные темы за последнюю неделю:
1.6 not working with me anymore... (9 посты)
New CS EVENT (7 посты)
Setting up port forwarding in ro... (7 посты)
Error al lanzar la partida (5 посты)
i can't play in new player (3 посты)
1.6 EASY SYNC ERROR (3 посты)
Idle TC and quick classical vs E... (3 посты)
I showed best chokepoint strategy!
Starting units weaker and progressively unlock better ones with kills.
Heroes start at 400 kills and hero list will upgrade rather than heroes being added on.
All wonders now 10000hp
Enemy/ally units in front spawn area now take auto damage.
Swapped attila with nobunaga.
Removed auto selection triggers.
Fixed a bug where a garrisoned unit can prevent a player from being defeated.
Check original post.
Hopefully no more bugs if you find any please report.
MICH PLZ RATE THIS MAP !!!
There were not any bugs in the first place.