Community Forums > Voobly Community > Age of Empires II: The Conquerors > Custom Scenario > Scenario Design > New PTO/DM map - PTO Seas II
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The Death Match part of it is useful for when the hunter quits. Thus players can play on as DM after hunter quits. Or simply play it as DM instead of PTO right from the start.
Download: [You must login to view link]
This one is completely DM in redesigned islands to be suited for DM: [You must login to view link]
Btw, do you have a "compilation" of your maps? I like them and I want to have them:).
Liked ur idea very much.
Liked ur idea very much.
thank you
and my vote go to "i love killing zoet"
Thx. I put little gold on bases because the 3 accursed towers, once powered up and filled can kill around 100 of hunter's units in less than a minute. So the prey have a choice between buying gold with their kings or buying AP for the accursed towers.
The important thing about PTO is the fact that it's not really 1v1, 1 prey vs 1 hunter. Poor hunter has to kill 7 prey to win. Furthermore 90% of all PTO maps are very hard for hunter, and as a result most people who become hunter will quit.