Age of Empires II: The Conquerors > Các chế độ Game > Siege Shenanigans Fair Mod
Siege Shenanigans Fair Modby nhoobish - 205 downloads |
This Mod improves the gameplay of Siege Shenanigans and makes it fairer for everyone. The most up to date Scenario is featured in this mod.NB! Use =V= Siege Shenanigans v2 to play with the Mod and use YY Siege Shenanigans v1,4 to play without the Mod.Link to a Forum Thread about the ScenarioChanges regarding Archbishop:
[sds]Gallas
Justin
- Archbishop Healing Speed increased (2 -> 5).
- Archbishop Hit Points increased (70 -> 250).
- Archbishop Melee Armour increased (0 -> 10).
- Archbishop Pierce Armour increased (2 -> 10).
- Archbishop Movement Speed increased (0.7 -> 1.0).
- Battering Ram, Capped Ram and Siege Ram deal rightfully the same damage to Jean Bureau and Jean de Lorrian as they do to the Bombard Cannon.
- Battering Ram, Capped Ram and Siege Ram Movement Speed increased (0.5, 0.5, 0.6 -> 0.65)
- Battering Ram, Capped Ram and Siege Ram deal rightfully the same damage to Cobra Car as they do to all other Siege Weapons.
- Mangonel, Onager and Siege Onager are not able to Hit Ground anymore.
- Mangonel, Onager and Siege Onager can now Patrol, Guard and Follow like every other Military Unit.
- Jean Bureau and Jean de Lorrian now get bonus from Artillery (Unique Technology of Turks).
- Attack Blast Radius increased for Jean Bureau (0 -> 0.25) and Jean de Lorrain (0 -> 0.75)
- Movement Speed increased for Jean Bureau (0.75 -> 0.85) , Bombard Cannon (0.70 -> 0.85) and Jean de Lorrain (0.75 -> 0.85).
- Bombard Cannon is not able to Hit Ground anymore.
- Bombard Cannon can now Patrol, Guard and Follow like every other Military Unit.
- Movement Speed increased for Petard (0.8 -> 0.85), Saboteur (1.35 -> 1.5).
- Blast Radius for Petard increased (0.5 -> 0.75).
- Pierce Armour for Petard increased (2 -> 4).
- Bonus Attack for Scorpions versus Rams increased (1 -> 2).
- Bonus Attack for Heavy Scorpions versus Rams increased (2 -> 3).
- Movement Speed increased for Charles Martel (0.9 -> 0.95).
- Cobra Car is able to have 1 garrisoned inside.
- Cobra Car now regenerates Hit Points.
- Cobra Car Range reduced (10 -> 7).
- Cobra Car Attack Damage increased (10 -> 15).
- Cobra Car Armour vs Siege Weapons reduced (50 -> 10).
- The Accursed Tower Range reduced (13 -> 12).
- The Accursed Tower Reload Time increased (3 -> 6).
- The Accursed Tower Attack increased (8 -> 100).
- The Accursed Tower Heal Rate for garrisoned units increased (0.1 -> 1).
[sds]Gallas
Justin1 User(s) làviewing this mod 30 phút vừa qua
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Chủ đề tích cực nhất tuần qua:
Thông tin
Type:
Changes Game Play
Tên trò chơi:
Downloads:
205
Created By:
nhoobish
Version:
1.2
Allowed in Rated Games:
Download Size:
937.45 KB
Uploaded By:
