Siege Shenanigans

 ['RB']nhoobish


Edited 30 September 2014 - 4:02 pm by ['RB']nhoobish
A small and fun 8 player Blood Scenario with the typical Middle AP Power Up. At the start of the game you have a Hero in the Centre of the Scenario - the Bane of Siege, which is really helpful to fight against all these Siege Units that spawn in this Blood Scenario. The goal is to kill all your enemies by destroying their Tower of Death.

Download Siege Shenanigans

NB! Use =V= Siege Shenanigans v2 to play with the Mod and use YY Siege Shenanigans v1,4 to play without the Mod.



Additional information about the Scenario


Kill Rewards:

25 kills - Cartography
50 kills - Scorpion
75 kills - Heavy Scorpion
100 kills - Siege Engineers
150 kills - Battering Ram
200 kills - Capped Ram
250 kills - Siege Ram
300 kills - Mangonel
400 kills - Onager
500 kills - Siege Onager - Spies
650 kills - Jean Bureau
800 kills - Bombard Cannon
1000 kills - Jean de Lorrain
1200 kills - Saboteur
1300 kills - Minus 1k HP to the Player's Tower of Death every 10 seconds.


Razing Rewards:

1 razing - +200 AP to Tower of Death
2 razings - +1000 HP and +100 AP to Bane of Siege
3 razings - +1 range to Tower of Death
4 razings - +100% speed to Bane of Siege
5 razings - +2 range to Tower of Death


Bane of Siege:

This unit has a special Power Up feature - every 10 seconds it will gain +10 HP and +1 AP and has additional Bonuses from razings so it is really important to try to keep Bane of Siege alive. Inside your Tower of Death you have a Friar Tuck, which will be helpful with keeping the Bane alive.


Reinforcements:

Every 4 minutes every player receives a Cobra Car, so that someone who has fallen behind can get back into the game.


Middle Power Up:

All units (expect the Cobra Car) will receive +1 AP every 5 seconds on top of the Middle Hill.


If you have some ideas to share then post a comment down below.
Attachments:
Mapshot.jpg (file size: 202.64 KB)

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 23RaidingParty


Posted 1 September 2014 - 3:33 pm
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 Kill51


Edited 1 September 2014 - 6:09 pm by Kill51
Quote:
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you had bf? rofl rofl rofl

Range reward for razing are some useless ;3confused Should change it to +500 hp to bane and +1500 tower HP
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 Slash


Posted 1 September 2014 - 6:17 pm
Awesome map!
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 ['RB']nhoobish


Edited 1 September 2014 - 6:36 pm by ['RB']nhoobish
Quote:
Range reward for razing are some useless ;3confused Should change it to +500 hp to bane and +1500 tower HP

When defending the Tower Range is useful, because reaches further and therefore units die faster.
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 Kill51


Posted 1 September 2014 - 7:20 pm
Quote:
When defending the Tower Range is useful, because reaches further and therefore units die faster.

Siege kills most of the enemy siege ;upsdown
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 ['RB']nhoobish


Posted 1 September 2014 - 7:33 pm
Yeah, but when people are teaming on you might not be able to kill all units in time and the Tower is useful at that point.
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 Ghost_0


Posted 1 September 2014 - 8:19 pm
CoOl :)
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 [RPG]Chimaera


Edited 16 September 2014 - 11:42 pm by [RPG]Chimaera
[Cartoon removed due to - I am scared of mod]
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 ['RB']nhoobish


Posted 23 September 2014 - 8:25 pm
Now has a Fair Mod to balance out certain issues.
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 [BH_]lnIghTzl


Posted 25 September 2014 - 5:54 am
so when are you joining the map making team nhoobish
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 ['RB']nhoobish


Posted 25 September 2014 - 3:34 pm
Never?
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 Ghost_0


Posted 25 September 2014 - 7:38 pm
put some screen-shots
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 ['RB']nhoobish


Posted 25 September 2014 - 8:12 pm
Ugh, fine...
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 Icey


Posted 29 September 2014 - 8:34 pm
More kill rewards more units more razings
Better map.plz.


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