Age of Empires II: The Conquerors > Game Mods > Siege of Minas Tirith

Siege of Minas Tirith

by Tony_Soprano92 - 1 downloads

This mod has not yet been approved by Voobly staff. Use at your own risk.
This map works with the Lord of the Rings Mod.

SCENARIO DESCRIPTION

2 teams - 3 v 4

Team 1
P1: Teutons (Gondor) (Heroes: Gandalf, Pepin, Gimli)
P2: Franks/Slavs (Arnor/Dol Amroth) (Heroes: Aragorn, Imrahil, Legolas)
P3: Mongols (Rohan) (Heroes: Theoden, Eomer)

Team 2
P4: Incas (Mordor) (Heroes: The witch king of Angmar, 7 Nazguls)
P5: Celts (Misty Mountain orcs) (Heroes: Azog, Bolg, Band of Orc Chieftains)
P6: Persians (Men of Harad) (Heroes: 2 Harad Chieftains)
P7: Indians (Gundabad) (Heroes: 2 Troll Chieftains, 3 Elite Cave Trolls)

Victory is achieved by team 1 by capturing the Eye of Sauron in Mordor
Victory for team 2 is attained by capturing and destroying the Gondorian Temple at the top level of Minas Tirith

The city of Minas Tirith features 4 distinct levels and is defended jointly by P1 and P2, they are supported by P3 who holds a fortified area adiacent to the city.

The land controlled by the league of forces of Sauron is defended by strongholds that run along a chain of mountains to the south-west.

The goal for the defenders is to surive until the 2 hours and 30 seconds mark (approx. 2 hours real time) so that a large number of army of the dead soldiers and elite rohirrim heavy cavalry can rescue them.
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Information
Type:
Changes Game Play
Game Name:
Downloads:
1
Created By:
Tony_Soprano92
Version:
1.56
Allowed in Rated Games:
No
Download Size:
39.88 MB
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