Community Forums > Voobly Community > Age of Empires II: The Conquerors > Custom Scenario > Mod Design > Mod Design Questions > Has anyone ever made a castle that can move and shoot at enemies?

Has anyone ever made a castle that can move and shoot at enemies?

 DingDongPingPon


Joined:  03/06/2008
Posts: 758
Gönderildi 29/02/2012 - 16:59
Lavinel wrote:
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howl's moving castle

;ermm
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 DingDongPingPon


Joined:  03/06/2008
Posts: 758
Gönderildi 29/02/2012 - 17:01

this is amazing
now i have much more hope in my life ;happycry
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 [s1L3nT]Lord


Joined:  25/09/2011
Posts: 3167
Gönderildi 29/02/2012 - 19:54
lol it happens when u play CBA MOD IN AOC.. xD it rox the castle move and shoot
;w00t
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 __R0cK_Lee_


Joined:  14/07/2011
Posts: 471
Gönderildi 29/02/2012 - 19:57
Side effect of playing aoe 24x7.
one get ****ed.

btw one can do this in AOM:T.... Kronos have the ability to time shift making it possinle to move building one place to other within one line of sight. Lol.
but i like NORSE. :P
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 Rambit


Joined:  24/06/2007
Posts: 3609
Gönderildi 29/02/2012 - 21:46
Side effect of playing aoe 24x7.
one get ****ed.

btw one can do this in AOM:T.... Kronos have the ability to time shift making it possinle to move building one place to other within one line of sight. Lol.
but i like NORSE. :P
I could make it so you can do that also. Well basically the same, could give a super fast transport unit which can fly.
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 MeTrOiD_WeaPoN


Joined:  12/05/2011
Posts: 1267
Düzenlendi13/03/2012 - 04:19 tarafından MeTrOiD_WeaPoN
i could make this again if anyone wants me to

It'd be interesting to have it as a mod and see a game played with it. When you made it before could it move through gates?

I think what'd make a better mod is one where all towers are able to move. Now that would make a game of CBA Hero, RCB, or whatever pretty crazy.

I'm sure it'd lose it's appeal fast though ...
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 ThePredator_


Joined:  28/10/2011
Posts: 280
Gönderildi 29/08/2013 - 07:22
Probably the most ****ed thing i've ever read.

+1
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 [RBF]ApAdams


Joined:  22/05/2013
Posts: 82
Gönderildi 30/08/2013 - 22:58
This idea is just stupid. Of course any modder could do this, but why? How does it enhance game play? Does it represent something that I just can't imagine?
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 SoliCe


Joined:  23/04/2013
Posts: 73
Gönderildi 27/10/2013 - 09:40
There was a genuine bug in one of the original AoK patches that enabled you to move trebs (unpacked) and shoot.

Dat was crazy.
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 Vaultboy


Joined:  26/11/2012
Posts: 1283
Gönderildi 27/10/2013 - 11:20
It's not an entirely ****ed idea, but once the novelty wares off, what use will it be?
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 23RaidingParty


Joined:  27/05/2008
Posts: 2265
Gönderildi 03/11/2013 - 13:30
heh...funny to see your post on popular list after almost 2 years
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 [sds]Gallas


Joined:  25/05/2011
Posts: 2751
Gönderildi 08/04/2019 - 10:19
No... why would anyone make such silly and unfunny mod like a moving castle?


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