Suggestion For Germs Blood

 [ViCiouS]Shpongled


Joined:  10/03/2010
Posts: 232
Gönderildi 08/06/2010 - 00:19
all blood players know the importance of deleting walls near enemy in 1v1 germs. i propose that two walls are taken off the rated map (walls near enemy). this will help avoid camping and keep the pace of the game high, as germs is meant to be played.
Bağlantı | Yanıt | Alıntı
 UserID145515


Joined:  21/09/2008
Posts: 1593
Gönderildi 08/06/2010 - 02:22
Hmmmm, well I think people just need to play it right :S The map is fine for over 1v1s and is meant to be backwards compatible.....I could add 1v1 triggers to it so it will remove those 2 walls onnly if it is a 1v1........
Bağlantı | Yanıt | Alıntı
 [ViCiouS]Shpongled


Joined:  10/03/2010
Posts: 232
Gönderildi 08/06/2010 - 05:38
yea, that would be GREAT, G! im sure if you ask any other blooder they will agree with me. team games u can keep the walls. it's just that even in voobly tourneys, a person can get disqualified for not deleting walls, so why not have the rated map without them? thanks dude
Bağlantı | Yanıt | Alıntı
 PoWER5


Joined:  17/04/2010
Posts: 2
Gönderildi 08/06/2010 - 06:30
That is stupid because people like to choose which walls they want to delete depending on strategy and patrol points.
Bağlantı | Yanıt | Alıntı
 UserID145515


Joined:  21/09/2008
Posts: 1593
Gönderildi 08/06/2010 - 13:54
Even I don't play germs much, and those walls are meant to be deleted in 1v1s only.
Bağlantı | Yanıt | Alıntı
 Yukoku


Joined:  08/06/2010
Posts: 20
Gönderildi 09/06/2010 - 05:07
1 deleted wall of player 2 is almost the same size as 2 deleted walls of player 1..because of the angles, this would make it totally unfair.
Bağlantı | Yanıt | Alıntı
 GookZhuKhang


Joined:  20/08/2009
Posts: 57
Gönderildi 09/06/2010 - 05:44
Campers will always fight with ranged inside their base. It's the only way they can win games.
Bağlantı | Yanıt | Alıntı
 UserID145515


Joined:  21/09/2008
Posts: 1593
Gönderildi 09/06/2010 - 13:33
So maybe I shouldnt touch the map?
Bağlantı | Yanıt | Alıntı
 [ViCiouS]Shpongled


Joined:  10/03/2010
Posts: 232
Gönderildi 09/06/2010 - 18:16
how about we get rid of every single wall near the enemy in 1v1?
Bağlantı | Yanıt | Alıntı
 Yukoku


Joined:  08/06/2010
Posts: 20
Gönderildi 09/06/2010 - 19:13
Why would you do that? It basically makes the game whoever can rush better with Eles wins.
Bağlantı | Yanıt | Alıntı
 Yukoku


Joined:  08/06/2010
Posts: 20
Gönderildi 09/06/2010 - 19:14
So maybe I shouldnt touch the map?
Don't fix what isn't broken.
Bağlantı | Yanıt | Alıntı
 UserID145515


Joined:  21/09/2008
Posts: 1593
Gönderildi 09/06/2010 - 19:54
Yukoku wrote:
Don't fix what isn't broken.

Thats wat I am with
Bağlantı | Yanıt | Alıntı
 [ViCiouS]Shpongled


Joined:  10/03/2010
Posts: 232
Gönderildi 10/06/2010 - 03:23
it's broken when people abuse the walls and camp
Bağlantı | Yanıt | Alıntı
 UserID145515


Joined:  21/09/2008
Posts: 1593
Gönderildi 10/06/2010 - 03:51
Its not abuse, its a tactic.
Bağlantı | Yanıt | Alıntı
 [ViCiouS]____Tom____


Joined:  23/07/2007
Posts: 1716
Gönderildi 10/06/2010 - 03:55
lol no.


Bağlantı | Yanıt | Alıntı
[1]23
1 15 arasından ilk 37 - 0 görüntüleniyor
Foruma Git:
1 Kullanıcı(lar) Bu sayfaya bakıyor (30 dakika içinde)
0 üye, 1 ziyaretçi

What's popular right now:
Most active threads in past week:
Can not update (5 posts)