Community Forums > Voobly Community > Other Games > Rainbow Six & Rogue Spear > Top 5 players of all time (R6)
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As for top players, the game was a lot more about team work than people gave it credit for. Thus, while very few in RoC were thought of as "top 5 players," we still completely reigned on ladders for a very long period (3 years or so?) and were generally feared as a group due to our excellent teamwork, which was mostly a factor of Jaydeezd to be honest. That dude was a great communicator and we really indoctrinated new recruits into our way of thinking about the game.
At any rate, good you guys are still around. Hope everyone is still doing well. Sup Gravity.
What up Grav!
As Chad's good friend and roommate for many a year, I can tell you he never cheated. Funny thing is, many of the old RoC people have become lifelong friends IRL and we still play games together. As a matter of fact, Vision, Shrap, and myself were all playing SC2 and LoL recently, along with some lesser known RoC/KFC/TDS people from ages passed.
Then all of a sudden the 3 of them became extremely good, all 3 of them were present in the match when they finally beat us. Most of the games didn't come down to teamwork either, but they simply out aimed us, which to me is peculiar as most players who become top players don't take that long to mature.
RoC did not destroy TFR...head to head statistically it would have been around 10-1 for TFR. We lost to RoC once and disbanded. As I said, by the time RoC dethroned us, most of the TFR people had moved on to RS and other games. We were the last #1 clan in R6 before the sequel came out.
I will say though, that I was bitter after RoC beat us, and because the other TFR players had no motivation to go on, me and ThinK (aka Suffice / Otherhalf) immediately joined DAWGS in an attempt to get back to 1st one last time before quitting. I played in two more matches for 1st in DAWGS against RoC and lost both times. I don't know if DAWGS got really good after that, but at the time they weren't a match for RoC yet (much love to the DAWGS crew though, they were awesome people).
During our time, the stiffest competition before RoC improved out of no where, was definitely ZBN and not RoC or DAWGS.
At any rate, because you disbanded so promptly, you might find it funny to know that Shrapnel/Gonja quit/went completely inactive shortly after that match as well. When I joined it was just Jaydeezd, Reload, JiBBer and me. We added EasyDate and some of the ZBN guys like Bunghole and Effect a little later. At any rate, RoC had a strong history for about 2-3 years after when you played them SF that you are probably unaware of.
At any rate, Shrapnel and I, funny enough, despite our long histories for RoC in R6, never really played much together in R6. We ended up becoming IRL friends and playing other games like CS and now LoL together. I can tell you there is no way he cheated. Bro is just straight up dominant at gaming.
From that run up to #1, I can tell you what I do remember. Practicing, drilling, map layouts with lots of scribbles on them, and long hours of tactics discussion on Roger Wilco on a daily basis. That's also when I got DSL at my house (I remember because I had to pay for it), but that was definitely a huge advantage when used properly. Chad was one of the first people to ever take e-sports seriously, and he ran the clan as if it were a professional team. I have to agree with Vision, the entire strategy was always based off of a team effort. Everyone had to trust everyone else to cover their spot. In the end, we had played so much that our individual skills were high and we had some good 1v1 fights, but it was always the team strategy that won the matches. Chad was the man with the plan, and we executed it. After we took that #1 spot on CL, we went and did the same thing on MPlayer with ease.
And to contribute to the original discussion: I really don't remember everyone's names, I was never good with them, but there were a lot of teams that we had a lot of fun with. TFR, TDS, DAWGS, and others. But in competition, TFR was definitely our initial target. I'll avoid naming individuals since my memory is so terrible, but I've seen a lot of the 1st and 2nd gen players and teams that I respect mentioned here.
I also ran the RoC website for years, I'll see if I can find some old backups of it for nostalgia purposes.
Vision was one of the 1st Gen RoC's Silver , you may not recall. Great player, and Great guy,
Also vision to correct your statement there, I was in before Bun9 and easydate as well...I was in RoC then went into the military and came home and rejoined and that's when I matched with you actively. I joined with Gonja, because he was in THT and I used to follow him around. I was also very close friends with Josh (reload) it's why I used the name RoC_Loaded...and he was RoC_Reload. Most of my time in RoC I went by Loaded.
And I agree with you Vis, on the comments about RoC, not all of us are considered the best but as a team their is without question no doubt we we're a powerhouse of a clan.
Jaydeezd wasn't amazing per say in a 1v1 or Reload, but as a team we had Teamwork that was very hard to beat.
I do remember speaking to people in DAWGS even after I moved on to AC and asking them about some of the players still in R6. I think I remember them telling me about Shrapnel going inactive.
In any case, my top 5 list is across an entire 2.5 year span from when the game came out, and in my opinion, I don't think the ones at the end were better than the ones from an earlier generation. I remember I took a 3 month hiatus for summer vacation in June '99 and came back around Sep '99 to find SSBO in #1 with Marine calling the shots. I started playing in pick up games and feeling that the competition was too easy, much easier than in '98 when I played against players like Grimm or Powerdigm. Then I was picked up by SSBO which went on to form the core of TFR. In TFR, I really felt like we weren't even trying most of the time and wins just came easily.
Point is maybe, just maybe, the prime of R6, when there were the most competitive players around in volume, was before that...like in '98 to early '99. Thinking about it this way does take some of the lustre away, because I really don't like winning after everybody has left. But a good counter point may be that some of the original 'legends' were still around and competing...oh well...who knows lol.
So if you are playing in a generation where there were 50,000 people playing, and you were the best, as compared to a generation with only 5,000 playing, even though it was later in time, who is really better competitively?
The argument that later players learn from all the old tricks is also arguable. I was a really old school player when I came back to join SSBO. I saw how R6 evolved from the basics to all the campy tactics, 3shot prefire to 1shot prefire even, and as the game evolves newer players also lose out on certain skills which older players possess because they have no chance to really learn or use those skills. Players became so accustomed to pre-fire, corner strafing, and sitting there doing single shot fire into a corner that they never learned how to 'dance' in a point blank gun fight. Strategies improved, but basics got worse.
Marine and them were surprised by the difference in the way I played compared to most players around at that time. I think I almost gave them a lot of heart attacks because of the difference in style. I died a lot to pre-fire, but during that latter generation I knew that if I had someone out in the open with me, especially one of the newer players, they were sitting ducks as they didn't know how to do close combat properly.
This is why I wonder whether the later generation were really better overall. If I could only beat 85% of the old school players in an open gunfight previously due to aim, then with the later players I could beat 95% of them in the situation simply because they aren't put in that kind of scenario often enough to have practice.
I honestly liked that period the best in my gaming time though, because I felt like it was a level playing field. Nowadays you have thousands of people willing to play 12 hours a day into a game. In R6, I was able to dominate on talent and intelligence, often playing one or two hours a night after school. It wouldn't be possible anymore with how much people are willing to invest in a game.