Rambit CB Gold

 Is_this_my_name


Joined:  1 July 2007
Posts: 755
发布18 May 2010 - 2:18 am
Here is the link to the map itself

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thx
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 Is_this_my_name


Joined:  1 July 2007
Posts: 755
编辑30 May 2010 - 5:02 pm通过Is_this_my_name
here is a list of changes i could remember for anyone wondering


-double spawn/ possible to spawn 2 different or even same heroes
-towers in middle fair and evenly spaced
-charlemagne costs 4
-archer civs less kings to start
-gates/walls/towers on path from each base fair and evenly spaced
-Stopped crashing from buying global with too many units
-stopped crashing from pyramid destroyed with too many units/buildings
-fixed and added more triggers for tasking kings to stop king blocking
-castles still created when enemy units blocking area
-filled n haystacks in castle area to stop unit glitches
-haystacks on each half of base removable by player
-trigger to stop spawn blocking if many enemy units crowded on spawn
-fixed bug so doesn’t remove spawn point selector with certain civs
-moved spawning back 1 space so units can get around back of castles/haystacks
-spawn point selector easier, more clear/understandable
-more hp buyable for transport ship
-4 new spawning heroes
-villager costs 6, but good civs (like persains) lose some stone
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 Japser_


Joined:  2 December 2008
Posts: 10
发布31 May 2010 - 7:19 am
if this is the adv version . . .
Could it please be rated ?
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 UserID145515


Joined:  21 September 2008
Posts: 1593
发布31 May 2010 - 1:46 pm
It is, please download the map pack http://www.voobly.com/pages/view/106


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