Community Forums > Voobly Community > Age of Empires II: The Conquerors > Custom Scenario > Rated Map Pack / Ladders and official CS news > Polls, and General discuss > Fixed 1v1 RCB Version.
1 User(s) làđọc chủ đề này 30 phút vừa qua
0Thành viên1 Khách
0Thành viên1 Khách
Dân số hiện tại:








AoKTS updates (36 Người chơi)

TDII (24 Người chơi)

TIW 2020 Map votes (23 Người chơi)

Photos of Voobly Players (20 Người chơi)

New CBA Hero now supports HD / D... (16 Người chơi)

Wars of Liberty (AoE3 Mod) – N... (14 Người chơi)

Public Beta - New Voobly Client ... (12 Người chơi)

As i said, anyway good job
After 20 matches you play 19 will be okay but one will be messed up and probably p5 will get auto booted. I don't know if Tom has enough patience & or time for that but it is still a huge problem to be solved.
PS: Do not download the link I sent, it's not always that the maps works properly.
The crashing cannot be random chopin. Send me recorded games of it crashing and I can attempt to isolate the issue further, but as I look over the triggers everything appears to be fine.
By the way Adam, it was more complicated than a simple replace all. Had to change all the units and if any trigger was tied specifically to that unit, I had to fix it manually.
"Nice work ducky" ?? Did I really read that?
Test the hell out of it for me guys. P1 v P2 (in P5 spot) with anti-delete. Extra bases were cleaned up a little bit, but still retained so players have room to hide slings and other such things for gameplay.