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You can not disable the building as it's triggered by Feudal Age. What you can do is modify the attribute ATTR_TRAIN_BUTTON, put it to 0 or some very big number so it doesn't appear. I'm not sure how the hotkey will react, though. You can also set their health to negative so it dies instantly.
The point is that throught the ATTR_SET command you can modify attributes of units, maybe some of them help your purpose.
Actually, there's also the ATTR_DISABLE command. That one could work or serve a different purpose with similar name.
You should write something like:
Write this before the <PLAYER_SETUP> section
and inside the <PLAYER_SETUP>:
Here is a full example, for an Arabia-like map:
In Wololokingdoms and later versions of the game, they are programmed in the game. Otherwise, you have to define them