Community Forums > Voobly Community > Age of Empires II: The Conquerors > Custom Scenario > Scenario Design > Scenario Design Questions > ANTI DELETER FOR NOOBS DESIGN
1 User(s) are reading this topic (in the past 30 minutes)
0 members, 1 guests
0 members, 1 guests
What's popular right now:








New CBA Hero now supports HD / D... (24 users)

AoKTS updates (17 users)

TDII (15 users)

TIW 2020 Map votes (13 users)

CBA PathBlood 1.8.2 (9 users)

Indians ONLY game: Age of Rajas (7 users)

Photos of Voobly Players (7 users)

when I razed a tower of p2 ... he losser the pyramide . there is a Bugg FAKE DELETER
when I razed a tower of p2 ... he losser the pyramide . there is a Bugg FAKE DELETER
i had this bug too but don't worry i will do my best to fix it
Create a trigger in the stock editor.
Create an effect Display Instructions.
Timer has to be "99999"
Number has to "9"
To disable deletion of Towers add the line "up-effect 0,0,952,54,64,1"
To disable deletion of Gates add the line "up-effect 0,0,939,54,64,1"
To disable deletion of most other buildings add the line "up-effect 0,0,903,54,64,1"
I can Help with this, Anti-delete is a Mystery for !
1#) Stock Editor ??? what is it ? is nativo editor of age ?
2#) it is correct for disable Towers ????
Yes that will disable deletion of towers. Test it out.
Starts: ON
Looping: YES
Correct ?
I think my error is ... I edit in local age of empires (C:\Program Files (x86)\Age of Empires II HD)
How Start editor map direct for voobly ?
In room setting open in single player mode.
Glad you got it working.