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> CBA HERO v18
CBA HERO v18
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Keamir
Joined:
12 de febrero de 2022
Posts:
214
Escrito 28 de enero de 2023 - 10:23 a.�m.
+
pablo@voobly
wrote:
Let me know if you need help with techs or units ID from the game files.
sure
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Bang__
Joined:
12 de julio de 2021
Posts:
3
Escrito 29 de enero de 2023 - 00:08 a.�m.
Good balance i think.
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Keamir
Joined:
12 de febrero de 2022
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214
Escrito 29 de enero de 2023 - 09:36 a.�m.
Bang__
wrote:
Good balance i think.
thanks
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Keamir
Joined:
12 de febrero de 2022
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Editado 30 de enero de 2023 - 17:01 p.�m. por
Keamir
after lot of hard work i fixed celt spawn bug
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Keamir
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Escrito 1 de febrero de 2023 - 15:48 p.�m.
Any other suggestions about the map ?
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[sds]
Blood_Drainer
Joined:
31 de enero de 2018
Posts:
68
Editado 9 de febrero de 2023 - 16:47 p.�m. por
[sds]
Blood_Drainer
I personally don't like the BBT limit. That would kill the late game fun in my opinion.
I am not as active as I used to be but I do know a thing or two about map making so do send me a text if you ever want something done
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Keamir
Joined:
12 de febrero de 2022
Posts:
214
Escrito 11 de febrero de 2023 - 11:33 a.�m.
[sds]
Blood_Drainer
wrote:
I personally don't like the BBT limit. That would kill the late game fun in my opinion.
I am not as active as I used to be but I do know a thing or two about map making so do send me a text if you ever want something done
ty i appreciate
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Scalonicese
Joined:
8 de enero de 2020
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362
Escrito 25 de marzo de 2023 - 01:46 a.�m.
i agree with most of these update but IMO axeman still need squires
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I am not as active as I used to be but I do know a thing or two about map making so do send me a text if you ever want something done
I am not as active as I used to be but I do know a thing or two about map making so do send me a text if you ever want something done