Community Forums > Voobly Community > Age of Empires II: The Conquerors > Custom Scenario > Mod Design > Guides > Are terrains able to 32bit ?
[1]
Displaying 1 - 14 out of 14 posts
1 User(s) are reading this topic (in the past 30 minutes)
0 members, 1 guests
0 members, 1 guests
目前最热门的是:
Word Association (68 用户)
1.6 reward campaing (43 用户)
CBA PathBlood 1.8.0 (41 用户)
AoKTS updates (30 用户)
Photos of Voobly Players (25 用户)
RCB Fair Mod Discussion (16 用户)
Most legendary aoe player (14 用户)
过去一周最活跃的帖子:
New CS EVENT (7 帖子)
Error al lanzar la partida (5 帖子)
i can't play in new player (3 帖子)
1.6 EASY SYNC ERROR (3 帖子)
https://www.youtube.com/watch?v=6kM4Lexehw4
you could import in game your own palletes
are the 50500.bina , 57071.bina , 57083.bina , 57521.bina files. You can open them with any text editor, even notepad.
[You must login to view link]
https://www.youtube.com/watch?v=6kM4Lexehw4
you could import in game your own palletes
are the 50500.bina , 57071.bina , 57083.bina , 57521.bina files. You can open them with any text editor, even notepad.
How to change color palette of a single SLP
However, you'd still need to tell the game to change the palette to use for that specific SLP in the binary files. If it's a menu or a background image, you may be able to pull it off but I don't know if it's possible on an SLP fila that originally uses the "standard graphics" palette.
If you need information on how to change the palette or navigate the binary files, there are sections about it in the mod guide at [You must login to view link]
//005608B0 68 00040000 PUSH 400
writeByte(0x05608B3,0x40 );
//005608B0 68 00040000 PUSH 400
writeByte(0x05608B3,0x40 );
Which file?
for existing palette you need to know 50500.bina (from interface.drs) file already have some color that aoe2 units graphics use so you need to add on existing 256 color palettes.
(50500.bina)