6 players per team is really hard to get, also the time to get it together is kinda short.
2, 4 or 6 not big deal if we watch how many plays it total.
I'm more curious where all those people who asked me multiple times in last weeks and months for this to happen. I have feeling the Tech hotkey effect repeating (several asking for the mod, but nobody actually using it)
yo voto para que los 2 mapas sean ramdom y deberian habilitar otra forma mas facil de armar los equipos porque armar equipos fijos de 6 es complicado a mi forma de ver sugiero que todos los jugadores interesados en participar se anoten en un listado y luego cuando arranque el torneo el administrador arma los equipos aleatoriamente con los presentes es mi humilde opinion.
i think all the 3 games should be in the same casual map defined BEFORE the first game(but i would select only some maps to be casual in) or play all games in a defined known map so that the "case" component in the win of a team or of the other gets down, both plays in the same situation.
for the wolf problem, i would do that in case of the need of a 3° game, i would do double match there too, so 4 wolfes for both teams, or also each team can have 2 "wolf champions" that are the wolfes for all the games
or there are wolf teams and sheeps teams
selecting the casual map before the first game gives to all wolfes and players the knowledge of the map they'll play in and they'll can choose more wisely the abilities etc. a good thing would be if the map would be selected with some time in advice so in case someone doesn't know animal paths or other stuff, has the time to check them
You won the round if example:
team 1
team 2
team 1
team 2
team 1
team 1
team 1 won 2x in row at end (total 4:2)
what if it goes like this
team 1
team 2
team 1
team 2
team 1
team 2
team 1
team 2
team 1
team 2
team 1
team 2
team 1
team 2
team 1
team 2
team 1
team 2
team 1
team 2
team 1
team 2
team 1
team 2
team 1
team 2
team 1
team 2
team 1
team 2
team 1
team 2
team 1
team 2
team 1
team 2
team 1
team 2
team 1
team 2
team 1
team 2
team 1
team 2
team 1
team 2
team 1
team 2
team 1
team 2
team 1
team 2
6 players per team is really hard to get, also the time to get it together is kinda short.
I'm more curious where all those people who asked me multiple times in last weeks and months for this to happen. I have feeling the Tech hotkey effect repeating (several asking for the mod, but nobody actually using it)
for the wolf problem, i would do that in case of the need of a 3° game, i would do double match there too, so 4 wolfes for both teams, or also each team can have 2 "wolf champions" that are the wolfes for all the games
or there are wolf teams and sheeps teams
selecting the casual map before the first game gives to all wolfes and players the knowledge of the map they'll play in and they'll can choose more wisely the abilities etc. a good thing would be if the map would be selected with some time in advice so in case someone doesn't know animal paths or other stuff, has the time to check them
A team won the round if won two match in row (no mater sheep or wolf).
you mean that if it's like winning teams are
team 1
team 2
team 1
even if team 1 won 2 games there's still the need of another game?
A team won the round if won two match in row (no mater sheep or wolf).
you mean that if it's like winning teams are
team 1
team 2
team 1
even if team 1 won 2 games there's still the need of another game?
You won the round if example:
team 1
team 2
team 1
team 2
team 1
team 1
team 1 won 2x in row at end (total 4:2)
You won the round if example:
team 1
team 2
team 1
team 2
team 1
team 1
team 1 won 2x in row at end (total 4:2)
what if it goes like this
team 1
team 2
team 1
team 2
team 1
team 2
team 1
team 2
team 1
team 2
team 1
team 2
team 1
team 2
team 1
team 2
team 1
team 2
team 1
team 2
team 1
team 2
team 1
team 2
team 1
team 2
team 1
team 2
team 1
team 2
team 1
team 2
team 1
team 2
team 1
team 2
team 1
team 2
team 1
team 2
team 1
team 2
team 1
team 2
team 1
team 2
team 1
team 2
team 1
team 2
team 1
team 2