Community Forums > Voobly Community > Age of Empires II: The Conquerors > Custom Scenario > Mod Design > Ttm rated ??
1 User(s) are reading this topic (in the past 30 minutes)
0 members, 1 guests
0 members, 1 guests
What's popular right now:
1.6 reward campaing (46 users)
AoKTS updates (46 users)
Word Association (44 users)
CBA PathBlood 1.8.0 (35 users)
New Voobly Client 2.7 (33 users)
TIW 2020 Map votes (31 users)
Photos of Voobly Players (28 users)
Most active threads in past week:
🌟 Let's Restart Custom Scenar... (22 posts)
Torneo 1v1 HUMAITA / HUMAITA 1... (21 posts)
Restore Problem (9 posts)
If there is chance to advertise ... (8 posts)
Which AI can play DE Islands cus... (6 posts)
AOM Error "Unsupported Grap... (5 posts)
Voobly Rouge Spear on Mac (4 posts)
ejemplo: un español contra un maya en cba normal deberia ser parejo, pero en cba ttm el beneficiado es el maya ya que tiene mas alcanze y mas daño debido a las 3 mejoras que tiene, en cambio el español tiene solo las mejoras de defensa
(el maya gana por las mejoras en ttm)
and for not a random reason it's unrated now.
and for not a random reason it's unrated now.
You don't see the point. The problem is not with the ability to choose rated/unraed TTM.. the problem is with players who are would use it only to make fake rates. We have to deal with enough noobbashing, PT, abusing and other kind of puntowh***ng, no need one more tool for it.
people will exploit it for rate and there will be an even bigger rate inflation in CS
TTM will help them do it more