TriggerDebugger Utility

 JustTesting1234


Group: Standard Membership
Join Date: 30 April 2012
Posts:304
Edited 28 May 2017 - 3:30 pm by JustTesting1234
simple tool that will save a log with info about the last trigger run in the game

# to install: place the files in your aok installation folder:
- \Age of Empires II\age2_x1\RICHED32.DLL (for AOC)
- \Age of Empires II\RICHED32.DLL (for AOK)
- \Age of Empires II\TriggerDebugger.dll
- \Age of Empires II\TriggerDebugger.exe

# to uninstall: delete the files listed above from your aok installation folder

# to temporary disable: rename or delete RICHED32.DLL (this file loads up TriggerDebugger)

[You must login to view link]
[You must login to view link]
[You must login to view link]

when the game terminates, it will create a file named 'TriggerDebugger.log' in the game installation folder

TriggerDebugger.log is not created? make sure you run the game with admin rights

thanks to Suicide and TR|dolor (from GR) for testing it

IMPORTANT: this tool will cause lag, do NOT use it for playing unless you really need it. the lag is noticeable on maps with massive amount of triggers (eg.: Roll The Dice)
Link | Reply | Quote
 Russian_Invader


Group: Standard Membership
Join Date: 7 March 2013
Posts:107
Posted 7 October 2014 - 6:55 pm
i hope it wont make my computer explode
Link | Reply | Quote
 +[email protected]


Group: VCom Lead
Join Date: 25 May 2011
Posts:2611
Posted 7 October 2014 - 6:56 pm
Something not okay for me. Not sure Voobly's anti-cheat or something other, but with this my game not starting. I need more time for testing it.
Link | Reply | Quote
 JustTesting1234


Group: Standard Membership
Join Date: 30 April 2012
Posts:304
Posted 7 October 2014 - 7:01 pm
seems voobly anticheat or age.dll is blocking it
Link | Reply | Quote
 [UB]_Hacks


Group: Standard Membership
Join Date: 8 March 2013
Posts:2209
Posted 7 October 2014 - 7:51 pm
Finally we will know why aok cba crashing lol rofl thanks a lot
Link | Reply | Quote
 ['RB']blurrryface


Group: Standard Membership
Join Date: 17 July 2013
Posts:1774
Edited 7 October 2014 - 8:54 pm by ['RB']blurrryface
this seems very usefull, but i couldnt get my game to start after i replaced those files.
i tried 1.0c and 1.4rc on voobly and desktop version.
it worked again after i restored the backup version.
Link | Reply | Quote
 JustTesting1234


Group: Standard Membership
Join Date: 30 April 2012
Posts:304
Edited 8 October 2014 - 5:18 pm by JustTesting1234
updated. TriggerDebugger.dll now uses RICHED32.DLL to get loaded

if you have installed the old version, restore your EBUEulaX.dll (EBUEulaX.dll.bak)

note: this dll might cause massive lag and for now is only recommended to use it in single player

i will redo the dll to log crashes by a different way which shouldnt affect performance at all but first i need to know if the dll works correctly for everybody using RICHED32.DLL (just check if the .log file is created after launching aoc)
Link | Reply | Quote
 ['RB']blurrryface


Group: Standard Membership
Join Date: 17 July 2013
Posts:1774
Posted 8 October 2014 - 5:21 pm
its working fine for me now
Link | Reply | Quote
 +[email protected]


Group: VCom Lead
Join Date: 25 May 2011
Posts:2611
Edited 8 October 2014 - 8:43 pm by +[email protected]
YES!!

Game starting with or without Voobly, log created.

Sadly game lag increasing by number of triggers and example with 1500+ trigger it's unplayable (5 sec freeze 1 sec move)

Keep work on it! Best tool 2014 ;1thumbup
Link | Reply | Quote
 JustTesting1234


Group: Standard Membership
Join Date: 30 April 2012
Posts:304
Edited 16 October 2014 - 2:09 pm by JustTesting1234
updated and massive lag fixed

its recommended to use this app only when you really need it, since it will always slow down a bit the triggers. you can just rename RICHED32.DLL to something else if you dont need it, and TriggerDebugger will not get loaded. when u need it, just rename it back to the same name and TriggerDebugger will get loaded

edit: windows xp crash should be fixed now and source code included
Link | Reply | Quote
 JustTesting1234


Group: Standard Membership
Join Date: 30 April 2012
Posts:304
Edited 5 November 2014 - 2:05 pm by JustTesting1234
updated

added support for aok 2.0a (by request) and improved dll source code

edit: fixed little bug that would load the dll even if the game version werent supported
Link | Reply | Quote
 +[email protected]


Group: VCom Lead
Join Date: 25 May 2011
Posts:2611
Posted 3 November 2014 - 2:47 pm
Aok community will appreciate it especially [UB]_Hacks.
Link | Reply | Quote
 23RaidingParty


Group: Standard Membership
Join Date: 27 May 2008
Posts:2265
Posted 3 November 2014 - 2:55 pm
cool


Link | Reply | Quote
[1]
Displaying 1 - 13 out of 13 posts
Forum Jump:
1 User(s) are reading this topic (in the past 30 minutes)
0 members, 1 guests

Что интересно прямо сейчас
[Heresy]Nili_AoE's Profile (24 пользователи)
[Secret]JorDan_23's Profile (22 пользователи)
Nili_AoE vs JorDan_23 (15 пользователи)
Word Association (13 пользователи)
WololoKingdoms for Age of Empire... (11 пользователи)
Voobly Supports Multiple Languages! (8 пользователи)
v1.5 Beta R7 for Age of Empires ... (8 пользователи)
Photos of Voobly Players (7 пользователи)
Small Trees for Age of Empires I... (6 пользователи)
v1.5 RC for Age of Empires II: T... (5 пользователи)
Самые активные темы за последнюю неделю: