Community Forums > Voobly Community > Age of Empires II: The Conquerors > Custom Scenario > Scenario Design > =V= HUNTERY V3 By KnightMont
[1]
Displaying 1 - 6 out of 6 posts
1 User(s) are reading this topic (in the past 30 minutes)
0 members, 1 guests
0 members, 1 guests
What's popular right now:
Word Association (91 users)
1.6 reward campaing (53 users)
CBA PathBlood 1.8.0 (48 users)
AoKTS updates (22 users)
Forgotten Empires 2.2 for Age of... (18 users)
Voobly Balance Patch 6.0 for Age... (17 users)
Photos of Voobly Players (17 users)
Most active threads in past week:
1.6 not working with me anymore... (9 posts)
Setting up port forwarding in ro... (9 posts)
Error al lanzar la partida (5 posts)
i can't play in new player (3 posts)
1.6 EASY SYNC ERROR (3 posts)
Idle TC and quick classical vs E... (3 posts)
Why will this error occur after ... (2 posts)
SURVIVE UNTIL THE END!
<<KILLS>>
1 KILL / +150 HP
2 KILLS / +125 AP
3 KILLS / 20% Faster
4 KILLS / +200 HP
5 KILLS / +175 AP
6 KILLS / 20% Faster
¡IN 15 MINS OF SURVIVE, YOU WILL GET A EXTRA KING!
<<Go on the Red Carpets to get Bonus>>
<<Take Bonus each 2 Mins in the HP INCREASER Points>>
<<Take you unit fast or something will take it>>
<<You can make alliances to kill stronger enemies but in the end you'll must kill everybody>>
MAP MADE BY ME(KMONT)
you should consider providing advantages to non-ranged units
as far as i know AoC maps work fine on AoFE, but maps created in AoFE scenario editor may not always work on AoC
you should consider providing advantages to non-ranged units
Fixed in V3, in 15 min you get extra king to pick another rank unit
It should work