=V= HUNTERY V3 By KnightMont

 KnightMon


Joined:  9 March 2012
Posts: 39
Edited 17 November 2014 - 11:51 pm by KnightMon
V3 TELL ME IF THERE'S ANY BUG

SURVIVE UNTIL THE END!

<<KILLS>>

1 KILL / +150 HP
2 KILLS / +125 AP
3 KILLS / 20% Faster
4 KILLS / +200 HP
5 KILLS / +175 AP
6 KILLS / 20% Faster


¡IN 15 MINS OF SURVIVE, YOU WILL GET A EXTRA KING!

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<<Go on the Red Carpets to get Bonus>>

<<Take Bonus each 2 Mins in the HP INCREASER Points>>

<<Take you unit fast or something will take it>>

<<You can make alliances to kill stronger enemies but in the end you'll must kill everybody>>


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MAP MADE BY ME(KMONT)
Attachments:
=V= HUNTERY V3.scx (file size: 169.97 KB)
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 clcannon


Joined:  5 January 2014
Posts: 19
Posted 19 August 2014 - 4:12 am
Does this map works with forgotten or just we conquerors i like the design by the way.
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 23RaidingParty


Joined:  27 May 2008
Posts: 2265
Posted 19 August 2014 - 4:58 am
teutonic knight is useless in this map as everyone can simply hit and run
you should consider providing advantages to non-ranged units
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 23RaidingParty


Joined:  27 May 2008
Posts: 2265
Posted 19 August 2014 - 5:13 am
clcannon wrote:
Does this map works with forgotten or just we conquerors i like the design by the way.

as far as i know AoC maps work fine on AoFE, but maps created in AoFE scenario editor may not always work on AoC
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 KnightMon


Joined:  9 March 2012
Posts: 39
Posted 14 November 2014 - 3:37 pm
Updated ;good
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 KnightMon


Joined:  9 March 2012
Posts: 39
Edited 17 November 2014 - 11:44 pm by KnightMon
teutonic knight is useless in this map as everyone can simply hit and run
you should consider providing advantages to non-ranged units

Fixed in V3, in 15 min you get extra king to pick another rank unit ;yahoo
clcannon wrote:
Does this map works with forgotten or just we conquerors i like the design by the way.

It should work ;good
Attachments:
=V= HUNTERY V3.scx (file size: 169.97 KB)



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