Question Time!

 _Rectum_Ranger_


Joined:  11. August 2013
Posts: 189
Geschrieben 22. August 2013 - 12:56
Bone explained to me that a unit in boat will not be damaged if the boat runs around waters.
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 Coat_of_Arms


Joined:  29. November 2012
Posts: 6806
Editiert 22. August 2013 - 12:57 von Coat_of_Arms
Vaultboy wrote:
No it didn't. The reason being that when the unit is inside the Transport Ship, the unit isn't actually on the water area, the Transport Ship is.
If nothing works...all heros of Medieval Europe had a sickness/war injuries, and couldn't resist without a monk's assistance on long period of time :P
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 Vaultboy


Joined:  26. November 2012
Posts: 1283
Geschrieben 22. August 2013 - 12:58
+chris@voobly wrote:
Damage to hero class on water should do the trick. :)

How do I tell the game the Hero(which has to be a specific unit type Eg; William Wallace) is on the water? When by default he will be in a Transport Ship?
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 Vaultboy


Joined:  26. November 2012
Posts: 1283
Geschrieben 22. August 2013 - 12:59
I appreciate the swift feedback from everyone so far!
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 Vaultboy


Joined:  26. November 2012
Posts: 1283
Geschrieben 22. August 2013 - 13:03
Thats not an entirely stupid idea Coat, only problem is if it proves to be a long game chances of it being forgotten about is high, and these heroes count as the players defeat condition.


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