Question Time!

 Vaultboy


Joined:  26. November 2012
Posts: 1283
Geschrieben 22. August 2013 - 11:45
I've got a burning question that my friend and I have tried to find a solution too, we've tried a number of ways but alas none have worked. We could use your help.

We want a specific unit to be damaged when inside of a transport ship, here's the kicker. Each player has between 3-7 units that need this effect and there are an estimated 40 possible transport ships available to them.

Ill make an example; P1 William Wallace, once garrisoned inside anyone of his teams available transport ships (20 on average) William Wallace takes 20 damage every 15 seconds until he is dead.

Thanks in advance for your help, and a prompt reply would be greatly appreciated.
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 _Rectum_Ranger_


Joined:  11. August 2013
Posts: 189
Geschrieben 22. August 2013 - 11:53
Help us, you scums!
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 Coat_of_Arms


Joined:  29. November 2012
Posts: 6806
Geschrieben 22. August 2013 - 12:04
Damage only Hero class?
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 Vaultboy


Joined:  26. November 2012
Posts: 1283
Geschrieben 22. August 2013 - 12:14
The trouble is there are more than just the 3-7 heroes for each player, but only the select few heroes must be damaged, and only when inside transport ships. :(
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 Ryan_


Joined:  14. Juli 2013
Posts: 312
Geschrieben 22. August 2013 - 12:23
Help us, you scums!

Watch your language.
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 Vaultboy


Joined:  26. November 2012
Posts: 1283
Geschrieben 22. August 2013 - 12:25
That is in no way profanity, so slow your roll Ryuu before i hit you with a Hadoken.
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 Th0m


Joined:  28. M�rz 2012
Posts: 1724
Geschrieben 22. August 2013 - 12:25
Is this for Beren, Luthien and Earendil?
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 Vaultboy


Joined:  26. November 2012
Posts: 1283
Geschrieben 22. August 2013 - 12:26
This is for Nhoobish' METW victory conditions, but yea the exact same idea as with luth ber and earn
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 Th0m


Joined:  28. M�rz 2012
Posts: 1724
Geschrieben 22. August 2013 - 12:43
Vaultboy wrote:
This is for Nhoobish' METW victory conditions, but yea the exact same idea as with luth ber and earn

Stick heroes in a ship to prevent heroes not being assassinated as there isn't a warship spawn? I can't help because I know nothing about triggers but I've always thought in principle, killing a particular unit as a victory trigger is a silly idea :S Open to abuse, not worth the trouble
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 Coat_of_Arms


Joined:  29. November 2012
Posts: 6806
Geschrieben 22. August 2013 - 12:46
Condition: Units garrisoned works only with numbers....else Bring Object to Object makes too many triggers, probably Object Target doesn't work too
Effect: like this(i damaged only archers of the eyes)
You must login into Voobly to view image
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 Vaultboy


Joined:  26. November 2012
Posts: 1283
Geschrieben 22. August 2013 - 12:50
Thats a valid point, but its the whole basis of Hanni, I guess the fact with Hanni atleast is the people playing know not to do that.
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 UserID123865152


Joined:  20. August 2013
Posts: 57
Geschrieben 22. August 2013 - 12:52
Damage object trigger only at water area? Did that worked?
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 Vaultboy


Joined:  26. November 2012
Posts: 1283
Geschrieben 22. August 2013 - 12:53
I think the flaw with this trigger Coat is that even if the unit inside the Transport isnt an Archer of Eyes he will still become damaged. Because you cant set the unit type in the Condition : Units Garrisoned.

Condition : Units Garrisoned - Set transport as Object - set 1 as value
Effect : Damage Objects - Archer of Eyes - 5Hp
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 ['RB']Dan


Joined:  17. Mai 2012
Posts: 7313
Geschrieben 22. August 2013 - 12:56
or just kill them all
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 Vaultboy


Joined:  26. November 2012
Posts: 1283
Geschrieben 22. August 2013 - 12:56
Damage object trigger only at water area? Did that worked?

No it didn't. The reason being that when the unit is inside the Transport Ship, the unit isn't actually on the water area, the Transport Ship is.


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