RCB Tournament.

Poll: Which tournament do we want?
2v2v2v2
2v2
1v1
 [ViCiouS]SvoQ


Joined:  24. Oktober 2012
Posts: 876
Geschrieben 26. Juni 2013 - 18:31
si 8)
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 [GG]F1NaL_


Joined:  8. Juli 2009
Posts: 242
Geschrieben 26. Juni 2013 - 18:53
;1thumbup
si 8)
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 [Eot_]DJ


Joined:  22. August 2010
Posts: 2796
Geschrieben 26. Juni 2013 - 22:24
Better to do pre-set civilizations. I done a couple of Mirror games in wich the edge gets the civilization of the pocket and positions are unfair.
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 Smileboy


Joined:  4. Januar 2013
Posts: 378
Geschrieben 27. Juni 2013 - 03:57
JUST DO 2V2 **** OFF
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 [7th]Like_Gg___


Joined:  4. M�rz 2009
Posts: 1278
Geschrieben 27. Juni 2013 - 09:52
2v2 mirror/same its the only way
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 ['RB']nhoobish


Joined:  8. August 2010
Posts: 3314
Geschrieben 27. Juni 2013 - 13:45
8P FFA Random civs. ;yahoo

In my opinion the tournament should be in 4 sets of games of RCB. 1v1, 2v2, 2v2v2v2 and 8P FFA. So 4 different tournaments and each give you points and in the end of 4 tournament the player who has most points is king of RCB. The idea is from Master of Alternative tournaments where people played 4 or more tournaments and every tournament had a different map. After the tournaments the points were summed up and the winner was crowned.
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 MeTrOiD_WeaPoN


Joined:  12. Mai 2011
Posts: 1267
Geschrieben 27. Juni 2013 - 14:12
8P FFA Random civs. ;yahoo

In my opinion the tournament should be in 4 sets of games of RCB. 1v1, 2v2, 2v2v2v2 and 8P FFA. So 4 different tournaments and each give you points and in the end of 4 tournament the player who has most points is king of RCB. The idea is from Master of Alternative tournaments where people played 4 or more tournaments and every tournament had a different map. After the tournaments the points were summed up and the winner was crowned.

8P ffa is too lucked based for a tournament. In 2013 I'd say go for it but not in 2011.
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 blaxpandarudax


Joined:  15. November 2009
Posts: 36
Geschrieben 27. Juni 2013 - 18:47
ffa all celt :)
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 [Eot_]DJ


Joined:  22. August 2010
Posts: 2796
Geschrieben 27. Juni 2013 - 21:58
Don't do Mirror, or randomize the mirror in a randomizer website, the mirror'ing has an issue with colors.
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 CooLesT


Joined:  6. Februar 2009
Posts: 75
Geschrieben 28. Juni 2013 - 14:25
2vs2 seems to be the only way in order to avoid "any" complaints about colors/spot's advantages!
Civs: Mirror will work unless for the little trouble that was mentioned by [Eot_]Alex, pre-set civs is a good choice! Imo i will suggest to choose new ones instead of the usual combinations!
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 Is_this_my_name


Joined:  1. Juli 2007
Posts: 755
Geschrieben 28. Juni 2013 - 23:52
I dont see how people can have such a problem with random civs. If its so unfair then why do you play that way all the time with regular rating? It may be a bit less fair, but its also more fun and does take more skill with all the potential civ combo scenarios. It makes winning more about strategy, rather than speed of clicking, just as playing with more players does. If multiple games were played it would make it quite fair.
8P FFA Random civs. ;yahoo

In my opinion the tournament should be in 4 sets of games of RCB. 1v1, 2v2, 2v2v2v2 and 8P FFA. So 4 different tournaments and each give you points and in the end of 4 tournament the player who has most points is king of RCB. The idea is from Master of Alternative tournaments where people played 4 or more tournaments and every tournament had a different map. After the tournaments the points were summed up and the winner was crowned.

I like this idea. then you could do this for each different RCB map over a long period of time and have the real king of RCB.
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 CooLesT


Joined:  6. Februar 2009
Posts: 75
Geschrieben 29. Juni 2013 - 00:21
I dont see how people can have such a problem with random civs. If its so unfair then why do you play that way all the time with regular rating? It may be a bit less fair, but its also more fun and does take more skill with all the potential civ combo scenarios. It makes winning more about strategy, rather than speed of clicking, just as playing with more players does. If multiple games were played it would make it quite fair.



I like this idea. then you could do this for each different RCB map over a long period of time and have the real king of RCB.

I agree, that's a great idea!
Anyway about the rdm civs that you have mentioned previously, you have to take in mind that this is a tourney so civs should be the choose in the fairer way.
We all are aware that if the civs are matched the game can be actually pretty interesting with a big amout of fun but if you get too outcived there is no fun at all!( for example what if Byza(or whatever) + teuto vs goth + frank?!).
I know that there has been some 2vs2 CBA rdm civs or so, but in RCB that's more unfair if you take in consideration razes + kills=kings=heroes!
Well this is just my imo, anyone who agrees or is against RDM civs is welcome to share his opinion!
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 Pestilence_


Joined:  14. M�rz 2012
Posts: 1388
Geschrieben 29. Juni 2013 - 00:55
After reading this thread I've come to the conclusion that some people don't understand the meaning of skill, the representation of skill nor do they understand how to set up a potentially successful tournament.
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 [ViCiouS]SvoQ


Joined:  24. Oktober 2012
Posts: 876
Geschrieben 29. Juni 2013 - 01:12
WORK YOUR MAGIC HOUSE
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 Is_this_my_name


Joined:  1. Juli 2007
Posts: 755
Geschrieben 29. Juni 2013 - 05:09
After reading this thread I've come to the conclusion that some people don't understand the meaning of skill, the representation of skill nor do they understand how to set up a potentially successful tournament.
you should've been able to come to that conclusion regardless of what this thread says, as well as that some people dont understand that you need to back up an argument with reasoning in order for it to be relevant.


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