Community Forums > Voobly Community > Age of Empires II: The Conquerors > Custom Scenario > Rated Map Pack / Ladders and official CS news > Polls, and General discuss > Fixed 1v1 RCB Version.
1 User(s) are reading this topic (in the past 30 minutes)
0 members, 1 guests
0 members, 1 guests
현재 가장 인기있는 포스트들:








AoKTS updates (78 유저)

Word Association (57 유저)

CBA PathBlood 1.8.2 (48 유저)

1.6 reward campaing (43 유저)


TIW 2020 Map votes (22 유저)

#ReviveCS - Proposal (20 유저)
이번주 가장 활발한 글:








Strange bug (6 포스트)



a problem in download (4 포스트)

Nobody can play 1.6 anymore. (4 포스트)


Elite skins for 1.6 (3 포스트)
If there any bugs found or suggestions that you have, please reply.
It was good.
It was good.
I appreaciated yours as well, in spite of your costant attempts to bite me wildly lol..
The map just need a few adjustmets now at Imp store (which is requiring 3 kings and not 4 as it should) and spawn store. The rest seems to be FINALLY okay lol. So stay tunned people, the map might be ready really soon!!
I agree, for example if you are doing a 1vs1 like jap war or any civ that needs henry at the start if you 'lose' a razing it will be enough for make you done, i guess you understood what i mean
Map Link : [You must login to view link]
Now it's all up to you Master_G, have fun xD
I `ll hope enjoy this map!
rcb freezes a lot with 8 players, im wondering if its from too many triggers working at the same time...