If you tell me what was changed I will edit my version for the tournament with the fix, but otherwise we are using =V= HeroFest v2 that I edited (changed kill ammounts to make game go faster)
What kills did ya change? how many for khans and sabs and stuff?
If you tell me what was changed I will edit my version for the tournament with the fix, but otherwise we are using =V= HeroFest v2 that I edited (changed kill ammounts to make game go faster)
Walls at back of red were fixed, check the version. And also please specify what kills changed.
Here's a mod Archy was asking about, whether you guys want to use it for this tournament is up to you - [You must login to view link]
Changes Elite Janissary's base HP to 48 (60 with Turk Bonus)
Removes +2 range bonus to Bombard Towers from Turkish Artillery
Adds various class bonuses to Saboteurs so they now 1 hit-kill units over 100 HP as in AOK.
What kills did ya change? how many for khans and sabs and stuff?
[Gx]S0mBra
P.S. Herofest is a **** map.
P.P.S. So is your mum.
Thank you very much
PS: stfu ben **** **** mother ****er DIEty
1050 for Godz
1300 for Sab
1500 for 2nd sab?
Thanks ! How much more of a difference is it for khan?
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Rus
1300- Sling
1500- Sab
2000- 2nd Sab spawn
That's the old numbers.
[TUW]_DoDu
Changes Elite Janissary's base HP to 48 (60 with Turk Bonus)
Removes +2 range bonus to Bombard Towers from Turkish Artillery
Adds various class bonuses to Saboteurs so they now 1 hit-kill units over 100 HP as in AOK.