Community Forums > Games > Age of Empires II: The Conquerors > Custom Scenario > Scenario Design > Tower Wonder Defense (TeamBonusMOD)
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Made By Icey & Guasuguasol
MUST USE THIS MOD!! - by Rambit
- RULES -
VILLAGERS CANNOT LEAVE RESOURCE AREA OR ENTER TRADE AREA (TELEPORTED)
Max 10 Trade Units of each type ( Upgrade Capacity in the Store)
After 100 Towers +100 Stone Cost to all TOWERS (4x)
You can't build Onager or Fire Towers near the Wonder
EASY MODE: 3 Wood Villager +500 Wood & Stone +750 Gold + NO VILLAGER LIMIT
NORMAL MODE: 2 Wood Villager
HARD MODE: 1 Wood Villager
SUPER HARD: 1 Wood Villager + ALL PRICES INCREASE
Wave Start Time
WAVE 1 Deer 7 Min
WAVE 2 Militia 11 Min (+0HP)
WAVE 3 Man At Arms 19 Min(+1000HP)
WAVE 4 Long Swordsman 27 Min(+2000HP)
WAVE 5 Two Handed Swordsman 35 Min(+4000HP)
WAVE 6 Champion 43 Min (+8000HP)
BOSS WAVE 1 51Min30Sec (+300000HP)
WAVE 7 Wookies 58 Min (+16000)
WAVE 8 Dino 1 1H 6 Min (+32000)
WAVE 9 Dino 2 1H 14 Min (+64000)
WAVE 10 Monster 1 1H 22 Min (+120000)
WAVE 11 Monster 2 1H 30 Min (+240000)
WAVE 12 Monster 3 1H 38 Min (+480000)
BOSS WAVE 2 1H 47Min 30 Sec (+13000000)
WAVE 13 Troll 1H 55 Min (+900000)
WAVE 14 Ent 2H 6 Min 40 Sec (+1800000)
WAVE 15 Dino 3 2H 15 Min (+4000000)
WAVE 16 Balrog 2H 23 Min 20 Sec (+8000000)
WAVE 17 Dragon 2H 34 Min (+16000000)
FINAL BOSS 2H 50 Min (+250000000)
- STORE -
- TRADE HERO - (Upgrade CAPACITY in Store)
- EXTRA RESOURCES - ( CANT GET THE NAMES TO DISPLAY CORRECT RESOURCES AMOUNT)
Best map ever, after Sheep vs Wolf 2.