Gwarz

 i_have_returned


Joined:  19 de agosto de 2007
Posts: 5
Escrito 17 de noviembre de 2010 - 00:46 a.�m.
Certain players can use a map bug to auto kill any unit that gets pulled onto there spawn. People are abusing the hell out of this bug nowadays, it needs to be fixed ASAP

Here is an example (check the record)
http://www.voobly.com/match/view/3681259
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 [ViCiouS]EyeZz_


Joined:  19 de septiembre de 2010
Posts: 5405
Escrito 17 de noviembre de 2010 - 03:02 a.�m.
Well, if you were a smart player you wouldn't let your scout run into enemy base and die like that =].

That's guessing without watching the record.
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 _LC_Mau5_RTK


Joined:  22 de septiembre de 2009
Posts: 3635
Escrito 17 de noviembre de 2010 - 04:49 a.�m.
Exactly.
In fact every spawn should allow that.
The game shouldent be decided on who is better with their scouts.
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 [ViCiouS]EyeZz_


Joined:  19 de septiembre de 2010
Posts: 5405
Escrito 23 de noviembre de 2010 - 07:35 a.�m.
Leave the map alone. You're obviously not a good enough player if you let your Scout get trapped in their base.
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 CaptainObv1ous


Joined:  17 de octubre de 2010
Posts: 55
Escrito 27 de noviembre de 2010 - 00:29 a.�m.
p1 has an advantage because he can lure enemy scout on spawn and kill it that way

if p1 sends scout for kamikaze on p2 subotai, p2 can't do ****
a lot of games were won just because of that so change that pls (make red spawn a little further from the rocks or make blue spawn a little closer to them)


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