Community Forums > Voobly Community > Age of Empires II: The Conquerors > Custom Scenario > Rated Map Pack / Ladders and official CS news > Polls, and General discuss > Path Blood Bugs needs to be fixed
Path Blood Bugs needs to be fixedSubscribe

| |||
Posted 13 November 2010 - 12:41 pm In path blood whenever a player resigns or drops, his units are still made, is this fixable?, if it is, so that i release the edit of all Path Blood Maps. | |||
Link | Reply | Quote |
| |||
Posted 30 November 2010 - 8:52 pm Sounds like I didn't put resign triggers in, I always forget those. Just need to add trigs that remove the tower if the condition is met of player defeated. | |||
Link | Reply | Quote |
[1]
Displaying 1 - 2 out of 2 posts
1 User(s) are reading this topic (in the past 30 minutes)
0 members, 1 guests
0 members, 1 guests
What's popular right now:








Word Association (62 users)

AoKTS updates (57 users)

CBA PathBlood 1.8.2 (37 users)

1.6 reward campaing (36 users)

New CBA Hero now supports HD / D... (24 users)

TIW 2020 Map votes (24 users)

Photos of Voobly Players (19 users)
Most active threads in past week:








Strange bug (6 posts)

Unable to spec 1.6 game data games (6 posts)

Unable to see messages in game r... (5 posts)

Problem with chat in GAME (4 posts)

a problem in download (2 posts)

problem with spec mode (2 posts)

Please do smth about people leav... (1 posts)