[1]
Displaying 1 - 14 out of 14 posts
1 User(s) are reading this topic (in the past 30 minutes)
0 members, 1 guests
0 members, 1 guests
What's popular right now:








AoKTS updates (56 users)

Word Association (33 users)

CBA PathBlood 1.8.2 (31 users)

1.6 reward campaing (29 users)

Lets get Rogue Spear going this ... (24 users)

TIW 2020 Map votes (23 users)

New CBA Hero now supports HD / D... (23 users)
Most active threads in past week:








Strange bug (6 posts)

THis record just pauses and im u... (5 posts)

Unable to spec 1.6 game data games (4 posts)

a problem in download (4 posts)

Nobody can play 1.6 anymore. (4 posts)

Elite skins for 1.6 (3 posts)

1.6 out of sync without player d... (2 posts)
League Settings
The RCB FFA League is a CS event that starts on the 24th of April 2017 and ends on the 28th of May 2017 with the aim of providing a leaderboard of the most competitive and active RCB FFA players. The leaderboard is made by submitting matches to the League and thus earning score to yourself by a value stored in the match link itself.
The leaderboard will keep track of the overall score of each player and position them to according ranks. I will try to update atleast once per day, so do not frantically check back whether you have passed your rival on the leaderboard or not.
Example from the previous League
I have changed the scenario in a way that it will keep track of a player's performance in a game and then display it in Achievements -> Economy -> Trade Profit. The value of Trade Profit is the amount of points awarded to you by playing that one match, however the winner of the match will receive twice the amount of points to the leaderboard that is displayed for Trade Profit. In addition, 8 player games are obviously more competitive than 7, 6 or 5 player games, that is why an eight player game will award 100% of the Trade Profit, a seven player game 75%, a six player game 50% and a five player game only 25%.
Trade Profit is simply the sum of Food, Wood, Gold and Stone Collected. Each one of them is used to award a player in a certain category.
For example, if you received 40 kings in the Bottom Store you are awarded with 80 points.
For example, if you were killed between 56:00 and 57:59 you are awarded 56 points.
By reaching 500 kills first you gain 5 points, reaching 1000 kills first awards 10 points, reaching 1500 kills first awards 15 points and reaching 2000 kills first awards 20 points.
If you did damage to atleast one Pyramid during your game you are awarded 10 points. Sadly there is no 100% safe way to detect who destroyed a Pyramid or atleast I do not know how to, so finishing off a player and razing the Pyramid does not give you any extra points.
Game Room Settings
There are other ways to produce a match link for the League, but you are advised to keep to the proper ladder.
RCB games without the modification enabled will not give anyone score on the leaderboard.
Game Settings
Games with FOUR players and less will not give anyone score on the leaderboard
VCOM Host Rulings
Rewards
Note: These are the Badges made for last year. I may try to improve the looks of them and edit the text aswell so it would be clear that the badge is being awarded for #2 League.
+ 9 months of Silver Membership
+ 7 months of Silver Membership
+ 6 months of Silver Membership
In addition to the Badges and Premiums listed above,
Sign Ups
Match Submissions
Complete RCB FFA Gameplay Guide (Slightly outdated)
Results and Statistics of 2016 Event
Note2: Regarding activity, last League was heavily favouring the most active players, this time the amount of matches per day has been reduced to ONE. Hopefully this will encourage more players to try and take part, as playing dedicating 1 hour per day to play a match should not be too difficult.
'You can submit ONE MATCH per day, however, you may still earn score from matches submitted by others.'
'You can submit ONE MATCH per day, however, you may still earn score from matches submitted by others.'
Which part? I see players playing. 30+ people have signed up so far. Also is not the prize money, badges and premium membership a motivator enough to play?
İf 1 player win 1 game everyday for 30 days. After 30 days he will 30 win .if i dont play 1 day. Then i will stay on 29 . İf some players start play after 25 april. Tjey no chance for win league . This rules not fair.
match rate 1550 =>.5 multiplier
match rate 1600 =>1 multiplier
match rate 1650 =>1.5 multiplier
match rate 1700 => 2 multiplier
match rate 1750 => 2.5 multiplier
im suggesting this coz some players only play 15xx games , so if they lose then the winner dnt submit that game and his winrate is above 90% thats totally unfair
match rate 1550 =>.5 multiplier
match rate 1600 =>1 multiplier
match rate 1650 =>1.5 multiplier
match rate 1700 => 2 multiplier
match rate 1750 => 2.5 multiplier
im suggesting this coz some players only play 15xx games , so if they lose then the winner dnt submit that game and his winrate is above 90% thats totally unfair
No.
İf 1 player win 1 game everyday for 30 days. After 30 days he will 30 win .if i dont play 1 day. Then i will stay on 29 . İf some players start play after 25 april. Tjey no chance for win league . This rules not fair.
You can submit a game played on the 28th of April to 24th, there is no such restriction as you mention. The only restriction is the amount of matches you can submit during the league period. If the league lasts 35 days and you can submit one per day, then you can submit total of 35 matches. What is important that the date of the match is truly between 24th of April and 28th of May. Nothing else matters.
It has the same rules... You can play all games on the last day and then still submit them for previous days aswell. I repeat, you can submit any game to any day, as long as it was played during the League period.
Beyond my power.