The tournament is Double Elimination, one time second chance for each team, losing a set of matches in the Winners Bracket will knock your team to the Losers Bracket. Losing a set of matches in the Losers Bracket will eliminate your team from the tournament.
Civilizations: Announced on tournament day or beforehand
Positions: P1&P3 vs P2&P4
Speed: Fast
Starting Age: Standard
Resources: Standard
Lock Speed/Teams
Victory: Standard
Reveal Map: Explored
Record Game: YES
Cheats DISABLED!
All Tech DISABLED!
NB! It is your duty to make sure the Game Settings are correct!
Round Settings
All rounds until the Losers Finals and Winner Finals are Best of 1 games.
Winners Final and Losers Final are Best of 3 games.
Round Civilizations
Finals (Bo7) are the following Civilizations:
Game 1: P1/P2 - Japanese, P3/P4 - Mongols
Game 2: P1/P2 - Spanish, P3/P4 - Celts
Game 3: P1/P2 - Aztecs, P3/P4 - Saracens
Game 4: P1/P2 - Vikings, P3/P4 - Britons
Game 5: P1/P2 - Teutons, P3/P4 - Huns (if needed)
Game 6: P1/P2 - Mayans, P3/P4 - Byzantines (if needed)
Game 7: P1/P2 - Mongols, P3/P4 - Japanese (if needed)
Rules
Dropping and Lag Rules
If a player disconnects, the game will be resumed.
If the game cannot be resumed we will try to view the recorded game. If one player/team was going to win without any doubt they will be awarded the win. If there was no obvious winner then the game will be replayed with the exact same settings.
If the same player constantly disconnects, they/their team will forfeit and the other player/team will progress to the next round. The exception to this rule is if the tournament has not progressed past the first round. A replacement can then be added to the offending team.
If a player is causing unplayable lag and can clearly be proven as the sole cause of the lag then that player may be disqualified.
Pausing Rules
Each team/player can pause once in game for a total of 5 minutes. Other players are not allowed to unpause until they are sure that that everyone has returned. Any player who has paused for longer than this period, without the permission of the other player/team, will be asked to unpause or an admin win will be granted to the other player/team.
Players who repeatedly unpause before the 5 minutes is up will cause an admin win to be granted to the other player/team.
A pause will be allowed to exceed 5 minutes if the player if communicating with a tournament organizer.
Deleting Rules
Deleting buildings in maps that have rewards for razing is generally not permitted in tournament play. A partially built building counts as a razing and will cause you to violate the rule.
Unbuilt buildings that need to be deleted can be deleted, if no any enemy unit is trying to raze it nor is near it.
Camping Rules
Camping is defined as a player playing ultra defensively in order to gain an unfair advantage. If a player stays at their gates and does not move towards the middle to attack then that is clear camping. First offence means the game must be replayed. The second offence results in disqualification.
Camping is defined as wasting time when the game is clearly over. If an admin is convinced that a player is doing this he can be kicked from the game.
Break Rules
Every player/team has the right to take a 10-15 minute break between the semi-finals and final games of the tournament.
Players/Teams that take unofficial breaks will be judged depending on the situation. If an organiser determines them to be wasting time they will be disqualified.
Language Rules
Discriminatory language in any form is not tolerated. A violation of this rule can result in disqualification. Keep in mind that there are official rules related to this concern.
Simple trash talk is allowed since it has always been part of competitive activities such as sports or games. Keeping it to a minimum would be nice though.
VCOM Host Rulings
Any rule may be changed by the tournament organizers on or before the night.
All rulings by the official VCOM tournament organizers are final.
The positions of teams are P1 and P3 vs P2 and P4. See spots in the picture.
Tiny Island 13 bonus is disabled.
Right Super Store has Tamerlane blocked.
Discuss
Points up for discussion before the final format of the tournament:
Civilizations to be chosen for all the Rounds, however, Persians are banned by default.
Matches per round before Semifinals and Finals.
Matches per round in Semifinals.
Matches per round in Losers Finals and Winner Finals.
If you need help with time zones, use this website:
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Tournament Settings
Finals (Bo7) are the following Civilizations:
Game 1: P1/P2 - Japanese, P3/P4 - Mongols
Game 2: P1/P2 - Spanish, P3/P4 - Celts
Game 3: P1/P2 - Aztecs, P3/P4 - Saracens
Game 4: P1/P2 - Vikings, P3/P4 - Britons
Game 5: P1/P2 - Teutons, P3/P4 - Huns (if needed)
Game 6: P1/P2 - Mayans, P3/P4 - Byzantines (if needed)
Game 7: P1/P2 - Mongols, P3/P4 - Japanese (if needed)
Rules
VCOM Host Rulings
Sign-Ups List
Match Submissions
You are required to download a new version of the map.
Scenario: =V= RCB 2017 Tournament
The positions of teams are P1 and P3 vs P2 and P4. See spots in the picture.
Tiny Island 13 bonus is disabled.
Right Super Store has Tamerlane blocked.
Points up for discussion before the final format of the tournament:
It is 2v2 Tournament... and sign ups are done on the tourney date, in the lobby.
time to slap the **** outta of these rcb players
moma raised a hellrazor, lord be my savior
I will, but you do know that I have to try to cater to everyone right... Hard descisions, maybe if you can take a day off?
Japs/Celts
Japs/Teuts
Franks/Maya
Franks/China
Franks/Mong
Mong/Byz
Huns/Goths
Huns/Celts
Span/Turk
Just a few good ones