Grave Blood Random Edit?

 bukayosaka


Joined:  9 January 2016
Posts: 1083
Posted 19 April 2016 - 8:00 pm
I suggest that graves be edited with the following changes:

Disable Masonry/Fortified/Walls/Architecture
Add a mini panic for wonder area only.
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 ['RB']Dan


Joined:  17 May 2012
Posts: 7313
Posted 19 April 2016 - 8:08 pm
shut up already
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 brbsometime_


Joined:  18 March 2014
Posts: 240
Posted 19 April 2016 - 8:14 pm
remove grave/woa ;slap
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 [Eot_]Buzzworl


Joined:  23 April 2011
Posts: 2657
Posted 19 April 2016 - 9:08 pm
['RB']Dan wrote:
shut up already
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 [7th]x4AwaKeNg


Joined:  15 October 2013
Posts: 1331
Edited 19 April 2016 - 9:13 pm by [7th]x4AwaKeNg
I thnk first thing need to edit is spawns
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 23RaidingParty


Joined:  27 May 2008
Posts: 2265
Posted 19 April 2016 - 10:17 pm
grave is extremely well made, no edits at all needed
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 [Eot_]DJ


Joined:  22 August 2010
Posts: 2796
Posted 19 April 2016 - 10:35 pm
['RB']Dan wrote:
shut up already
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 bukayosaka


Joined:  9 January 2016
Posts: 1083
Posted 19 April 2016 - 10:41 pm
Eot **** off, nobody actually wants you in this community. Just because 7th have been grabbing the headlines recently doesn't make you any less of a bunch of ****s.
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 Dej4Vu


Joined:  24 October 2013
Posts: 3115
Posted 19 April 2016 - 11:15 pm
24. this map dont need any fix :S
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 bukayosaka


Joined:  9 January 2016
Posts: 1083
Posted 19 April 2016 - 11:17 pm
Dej4Vu wrote:
24. this map dont need any fix :S


Not fix, a random edit.


We play Graves Huns if we want a faster game usually. Removing building upgrades seems like the best move. I feel making it all tech would ruin the map but that is an option.
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 Dej4Vu


Joined:  24 October 2013
Posts: 3115
Posted 19 April 2016 - 11:23 pm
u played 1v1? if u remové those techs will make them so weak for TG
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 Dej4Vu


Joined:  24 October 2013
Posts: 3115
Edited 19 April 2016 - 11:28 pm by Dej4Vu
from my viewpoint adding an extra panic(need to buy it, but expensive ex: 1k of every res) would be good
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 bukayosaka


Joined:  9 January 2016
Posts: 1083
Posted 19 April 2016 - 11:51 pm
Dej4Vu wrote:
from my viewpoint adding an extra panic(need to buy it, but expensive ex: 1k of every res) would be good


That would be too much of a change IMO.

I don't care if Graves was added as it is, I like graves as it is. If the consensus is that Graves is fine then it should be added.
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 Dej4Vu


Joined:  24 October 2013
Posts: 3115
Posted 19 April 2016 - 11:57 pm
its only a suggestion ;P, lets see if some ppl agree on this too or want another one better
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 [ViCiouS]H00dluM


Joined:  29 June 2007
Posts: 919
Posted 20 April 2016 - 12:27 am
additional panic?? It is already a map with long games that would just exponentially increase the length of the games. I would not recommend or support that.

remove techs? play huns then

Change the map? it is the most balanced map set up on all of voobly


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