Community Forums > Voobly Community > Age of Empires II: The Conquerors > Custom Scenario > Rated Map Pack / Ladders and official CS news > Polls, and General discuss > Trade Wars
[1]
Displaying 1 - 2 out of 2 posts
1 User(s) are reading this topic (in the past 30 minutes)
0 members, 1 guests
0 members, 1 guests
What's popular right now:








1.6 reward campaing (91 users)

Word Association (74 users)

AoKTS updates (57 users)

CBA PathBlood 1.8.2 (30 users)

New CBA Hero now supports HD / D... (29 users)

Creating an Allied Vision LN (21 users)

what does the file age2_x1.xml d... (21 users)
Most active threads in past week:








Strange bug (6 posts)

Unable to spec 1.6 game data games (6 posts)

Unable to see messages in game r... (5 posts)

a problem in download (2 posts)

problem with spec mode (2 posts)

Please do smth about people leav... (1 posts)

Is the last official update (2.0... (1 posts)
The map would be similar to CBA however without the insane resources. All resources would come from a team trade route behind the bases.
There would be central Local that would give you bonuses like in CBA. Instead of kills however it would give you resorces and at the 30 min mark it drop a relic per player in centre.
every player would start in feudal with 2000 of each rss however from there it would be up to there trade and resource management to keep them in the game, They would all have one of each military structure plus 1 market and 3 tradecarts.
All of this would be behind team walls with castle at front near wall for defence.
Any feed back on this idea would be great.
[You must login to view link]