GOLD_WAR_V3

 adelhamza


Join Date: 13 November 2009
Posts:70
Edited 20 October 2014 - 2:34 pm by ['RB']nhoobish
DOWNLOAD THE MAP [You must login to view link]
Alternative link: http://www.voobly.com/files/download/22384294/mkgs42p4orptb4rf2nmn4rgp53us7qbr

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Edit: Added alternative download link for easier access.
- nhoobish

Attachments:
GOLD_WAR_V3.scx (file size: 21.89 KB)
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 ['RB']nhoobish


Join Date: 8 August 2010
Posts:3314
Edited 20 October 2014 - 1:09 pm by ['RB']nhoobish
Is it possible for you to upload the file somewhere else? Like [You must login to view link] or attach the file to your post.
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 23RaidingParty


Join Date: 27 May 2008
Posts:2265
Edited 20 October 2014 - 1:36 pm by 23RaidingParty
looks fun
i think briton and turk best civ for this
here is another download link [You must login to view link]

monk always 100% faith is bad idea with 4000 HP at start and +500 HP for every convert
the game will never end like this.
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 adelhamza


Join Date: 13 November 2009
Posts:70
Posted 20 October 2014 - 5:16 pm
nhoobish: thanks for re-upload the map

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 adelhamza


Join Date: 13 November 2009
Posts:70
Posted 20 October 2014 - 5:23 pm
looks fun
i think briton and turk best civ for this
here is another download link [You must login to view link]

monk always 100% faith is bad idea with 4000 HP at start and +500 HP for every convert
the game will never end like this.

units attack isnt the original , its increased so the monk will not be very hard to kill
about civs the game played with francks for all civs cuz the game made to do axeman is the most powerful unit buy adding +1 range and that can not be for other civs

another reason is to balance the game

so units have same range same speed running same Hp for all players
i did the maximum to make the game balanced


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